use crate::agenda::{parse_message, AgendaPoint, Emoji}; use futures::join; use slack::{Event, Message}; use slack_api::{reactions, users}; use std::{ collections::{hash_map::Entry, HashMap}, sync::{Arc, Mutex}, }; use tokio::{ runtime::Runtime, sync::mpsc, task::{spawn, spawn_blocking}, }; use tokio_compat_02::FutureExt; const TOKEN: Option<&str> = None; const CHANNEL: Option<&str> = None; struct Handler { sender: mpsc::UnboundedSender, slack_sender: slack::Sender, slack_channel: Option, print_channels: bool, slack_token: String, display_names: Arc>>, } impl Handler { fn new( sender: mpsc::UnboundedSender, slack_sender: slack::Sender, slack_channel: Option, slack_token: String, ) -> Self { Self { sender, slack_sender, slack_channel: slack_channel.clone(), print_channels: slack_channel.is_none(), slack_token, display_names: Arc::new(Mutex::new(HashMap::new())), } } } async fn get_or_insert_display_name( display_names: Arc>>, user_id: String, slack_token: &str, ) -> String { match display_names.lock().unwrap().entry(user_id.clone()) { Entry::Occupied(o) => o.get().to_string(), Entry::Vacant(v) => { let client = slack_api::requests::default_client().unwrap(); if let Some(user) = users::list( &client, slack_token, &users::ListRequest {presence: None} ).compat() .await .unwrap() .members .unwrap() .iter() .find(|user| user.id.is_some() && user.id.as_deref().unwrap() == user_id) { v.insert(user.real_name.as_ref().unwrap().clone()).to_string() } else { user_id } } } } impl slack::EventHandler for Handler { fn on_event(&mut self, cli: &slack::RtmClient, event: slack::Event) { match event { Event::Hello => { if self.print_channels { println!("Slack channels found: {:#?}", cli .start_response() .channels .as_ref() .map(|channels| { channels .iter() .map(|channel| format!( "{}: {}", channel.name.as_deref().unwrap_or("??"), channel.id.as_deref().unwrap_or("??"), )) .collect::>() })); } } Event::Message(msg) => { if let Some(channel) = &self.slack_channel.clone() { match *msg { Message::Standard(msg) => { if msg.channel.is_some() && *channel == msg.channel.unwrap() { //TODO let user = match msg.user { Some(s) => Runtime::new().unwrap().block_on( get_or_insert_display_name( Arc::clone(&self.display_names), s, &self.slack_token, ).compat()), None => "??".to_string() }; match parse_message( &msg.text.unwrap_or("".to_string()), &user, |s: String| { self.slack_sender .send_message(channel.as_str(), &s) .unwrap(); }, &self.sender, ) { Some(Emoji::Ok) => { let client = slack_api::requests::default_client().unwrap(); Runtime::new().unwrap().block_on( reactions::add( &client, &self.slack_token, &reactions::AddRequest{ name: "+1", file: None, file_comment: None, channel: Some(channel.as_str()), timestamp: Some(msg.ts.unwrap()), }).compat() ).unwrap(); } _ => {} } } } _ => {} // message type } } } _ => {} // event type } } fn on_close(&mut self, _cli: &slack::RtmClient) {} fn on_connect(&mut self, _cli: &slack::RtmClient) {} } pub async fn handle( sender: mpsc::UnboundedSender, receiver: mpsc::UnboundedReceiver, ) { println!("Setting up Slack"); let token = std::env::var("SLACK_API_TOKEN").unwrap_or_else(|_| TOKEN.expect("Missing slack token").to_string()); let channel = match std::env::var("SLACK_CHANNEL") { Ok(channel) => Some(channel), Err(_) => match CHANNEL { Some(channel) => Some(channel.to_string()), None => None } }; let slack_token = token.to_string(); let client = spawn_blocking(move || { slack::RtmClient::login(&token).unwrap() }).await.unwrap(); let mut handler = Handler::new(sender, client.sender().clone(), channel.clone(), slack_token); let slack_sender = client.sender().clone(); let (_, _) = join!( spawn_blocking(move || { match client.run(&mut handler) { Ok(_) => {} Err(e) => { println!("Error: {}", e) } } }), spawn(receive_from_discord(receiver, slack_sender, channel)) ); } async fn receive_from_discord( mut receiver: mpsc::UnboundedReceiver, sender: slack::Sender, channel: Option, ) { if let Some(channel) = channel { while let Some(point) = receiver.recv().await { //TODO Sending messages is very slow sometimes. Have seen delays // from 5 up to 20(!) seconds. sender.send_typing(&channel).unwrap(); sender.send_message(&channel, &point.to_add_message()).unwrap(); println!("Slack message sent"); } } }