diff options
| author | Gustav Sörnäs <gustav@sornas.net> | 2021-06-19 18:38:17 +0200 |
|---|---|---|
| committer | Gustav Sörnäs <gustav@sornas.net> | 2021-06-19 18:38:17 +0200 |
| commit | b2e9021341794ab52edcf4598c8d454515f758c4 (patch) | |
| tree | b61bacf7768c7edd781a50ae8006dcda5ec3d842 /mumd/src/audio.rs | |
| parent | ad0ee3950aa5a54a3617d6f028ab90d4c79553f0 (diff) | |
| parent | c774aadf26b7ecc08a548ed5d781ea3fc5eac1b2 (diff) | |
| download | mum-b2e9021341794ab52edcf4598c8d454515f758c4.tar.gz | |
Merge remote-tracking branch 'origin/documentation'
Diffstat (limited to 'mumd/src/audio.rs')
| -rw-r--r-- | mumd/src/audio.rs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/mumd/src/audio.rs b/mumd/src/audio.rs index beff9cd..0424033 100644 --- a/mumd/src/audio.rs +++ b/mumd/src/audio.rs @@ -1,3 +1,7 @@ +//! All things audio. +//! +//! Audio is handled mostly as signals from [dasp_signal]. Input/output is handled by [cpal]. + pub mod input; pub mod output; pub mod transformers; @@ -27,8 +31,11 @@ use strum::IntoEnumIterator; use strum_macros::EnumIter; use tokio::sync::watch; +/// The sample rate used internally. const SAMPLE_RATE: u32 = 48000; +/// All types of notifications that can be shown. Each notification can be bound to its own audio +/// file. #[derive(Debug, Eq, PartialEq, Clone, Copy, Hash, EnumIter)] pub enum NotificationEvents { ServerConnect, @@ -65,9 +72,12 @@ impl TryFrom<&str> for NotificationEvents { } } +/// Input audio state. Input audio is picket up from an [AudioInputDevice] (e.g. +/// a microphone) and sent over the network. pub struct AudioInput { device: DefaultAudioInputDevice, + /// Outgoing voice packets that should be sent over the network. channel_receiver: Arc<tokio::sync::Mutex<Box<dyn Stream<Item = VoicePacket<Serverbound>> + Unpin>>>, } @@ -112,12 +122,20 @@ impl AudioInput { } } +/// Audio output state. The audio is received from each client over the network, +/// decoded, merged and finally played to an [AudioOutputDevice] (e.g. speaker, +/// headphones, ...). pub struct AudioOutput { device: DefaultAudioOutputDevice, + /// The volume and mute-status of a user ID. user_volumes: Arc<Mutex<HashMap<u32, (f32, bool)>>>, + /// The client stream per user ID. A separate stream is kept for UDP and TCP. + /// + /// Shared with [DefaultAudioOutputDevice]. client_streams: Arc<Mutex<ClientStream>>, + /// Which sound effect should be played on an event. sounds: HashMap<NotificationEvents, Vec<f32>>, } @@ -140,6 +158,7 @@ impl AudioOutput { Ok(res) } + /// Loads sound effects, getting unspecified effects from [get_default_sfx]. pub fn load_sound_effects(&mut self, sound_effects: &[SoundEffect]) { let overrides: HashMap<_, _> = sound_effects .iter() @@ -153,6 +172,7 @@ impl AudioOutput { }) .collect(); + // This makes sure that every [NotificationEvent] is present in [self.sounds]. self.sounds = NotificationEvents::iter() .map(|event| { let bytes = overrides @@ -195,6 +215,7 @@ impl AudioOutput { .collect(); } + /// Decodes a voice packet. pub fn decode_packet_payload( &self, stream_type: VoiceStreamType, @@ -207,10 +228,12 @@ impl AudioOutput { .decode_packet((stream_type, session_id), payload); } + /// Sets the volume of the output device. pub fn set_volume(&self, output_volume: f32) { self.device.set_volume(output_volume); } + /// Sets the incoming volume of a user. pub fn set_user_volume(&self, id: u32, volume: f32) { match self.user_volumes.lock().unwrap().entry(id) { Entry::Occupied(mut entry) => { @@ -222,6 +245,7 @@ impl AudioOutput { } } + /// Mutes another user. pub fn set_mute(&self, id: u32, mute: bool) { match self.user_volumes.lock().unwrap().entry(id) { Entry::Occupied(mut entry) => { @@ -233,12 +257,14 @@ impl AudioOutput { } } + /// Queues a sound effect. pub fn play_effect(&self, effect: NotificationEvents) { let samples = self.sounds.get(&effect).unwrap(); self.client_streams.lock().unwrap().add_sound_effect(samples); } } +/// Reads a sound effect from disk. // moo fn get_sfx(file: &str) -> Cow<'static, [u8]> { let mut buf: Vec<u8> = Vec::new(); @@ -251,6 +277,7 @@ fn get_sfx(file: &str) -> Cow<'static, [u8]> { } } +/// Gets the default sound effect. fn get_default_sfx() -> Cow<'static, [u8]> { Cow::from(include_bytes!("fallback_sfx.wav").as_ref()) } |
