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| author | Gustav Sörnäs <gustav@sornas.net> | 2020-10-12 21:04:22 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-10-12 21:04:22 +0200 |
| commit | 7a7499aeaa45a33aed4b3bfd339c950fa21e1a08 (patch) | |
| tree | 4cbc408c5813bc37a213cd0476417e7b905fd83e /mumd/src/network.rs | |
| parent | 2deba9cda37de3fcc04d3ec11ffea0f18a0dbb69 (diff) | |
| download | mum-7a7499aeaa45a33aed4b3bfd339c950fa21e1a08.tar.gz | |
change to actual logging (#2)
Diffstat (limited to 'mumd/src/network.rs')
| -rw-r--r-- | mumd/src/network.rs | 36 |
1 files changed, 17 insertions, 19 deletions
diff --git a/mumd/src/network.rs b/mumd/src/network.rs index 0602860..a90a0fc 100644 --- a/mumd/src/network.rs +++ b/mumd/src/network.rs @@ -5,6 +5,7 @@ use bytes::Bytes; use futures::channel::oneshot; use futures::{join, SinkExt, StreamExt}; use futures_util::stream::{SplitSink, SplitStream}; +use log::*; use mumble_protocol::control::{msgs, ClientControlCodec, ControlCodec, ControlPacket}; use mumble_protocol::crypt::ClientCryptState; use mumble_protocol::voice::{VoicePacket, VoicePacketPayload}; @@ -35,7 +36,7 @@ async fn connect_tcp( let stream = TcpStream::connect(&server_addr) .await .expect("failed to connect to server:"); - println!("TCP connected"); + debug!("TCP connected"); let mut builder = native_tls::TlsConnector::builder(); builder.danger_accept_invalid_certs(accept_invalid_cert); @@ -47,7 +48,7 @@ async fn connect_tcp( .connect(&server_host, stream) .await .expect("failed to connect TLS: {}"); - println!("TLS connected"); + debug!("TLS connected"); // Wrap the TLS stream with Mumble's client-side control-channel codec ClientControlCodec::new().framed(tls_stream).split() @@ -67,7 +68,7 @@ pub async fn connect_udp( // disconnected before we received the CryptSetup packet, oh well Err(_) => panic!("disconnect before crypt packet received"), //TODO exit gracefully }; - println!("UDP ready!"); + debug!("UDP connected"); // Wrap the raw UDP packets in Mumble's crypto and voice codec (CryptState does both) UdpFramed::new(udp_socket, crypt_state).split() @@ -77,7 +78,7 @@ async fn send_pings(sink: Arc<Mutex<TcpSender>>, delay_seconds: u64) { let mut interval = time::interval(Duration::from_secs(delay_seconds)); loop { interval.tick().await; - println!("Sending ping"); + trace!("Sending ping"); let msg = msgs::Ping::new(); sink.lock().unwrap().send(msg.into()).await.unwrap(); } @@ -104,7 +105,7 @@ async fn listen_tcp( //TODO handle types separately match packet.unwrap() { ControlPacket::TextMessage(mut msg) => { - println!( + info!( "Got message from user with session ID {}: {}", msg.get_actor(), msg.get_message() @@ -117,7 +118,7 @@ async fn listen_tcp( lock.send(response.into()).await.unwrap(); } ControlPacket::CryptSetup(msg) => { - println!("crypt setup"); + debug!("Crypt setup"); // Wait until we're fully connected before initiating UDP voice crypt_state = Some(ClientCryptState::new_from( msg.get_key() @@ -132,7 +133,7 @@ async fn listen_tcp( )); } ControlPacket::ServerSync(msg) => { - println!("Logged in!"); + info!("Logged in"); if let Some(sender) = crypt_state_sender.take() { sender.send( crypt_state @@ -143,16 +144,16 @@ async fn listen_tcp( let mut server = server.lock().unwrap(); server.parse_server_sync(msg); match &server.welcome_text { - Some(s) => println!("Welcome: {}", s), - None => println!("No welcome found"), + Some(s) => info!("Welcome: {}", s), + None => info!("No welcome received"), } for (_, channel) in server.channels() { - println!("Found channel {}", channel.name()); + info!("Found channel {}", channel.name()); } sink.lock().unwrap().send(msgs::UserList::new().into()).await.unwrap(); } ControlPacket::Reject(msg) => { - println!("Login rejected: {:?}", msg); + warn!("Login rejected: {:?}", msg); } ControlPacket::UserState(msg) => { audio.lock().unwrap().add_client(msg.get_session()); @@ -160,22 +161,19 @@ async fn listen_tcp( let session = msg.get_session(); server.parse_user_state(msg); let user = server.users().get(&session).unwrap(); - println!("User {} connected to {}", + info!("User {} connected to {}", user.name(), user.channel()); } ControlPacket::UserRemove(msg) => { - println!("User {} left", msg.get_session()); + info!("User {} left", msg.get_session()); audio.lock().unwrap().remove_client(msg.get_session()); } ControlPacket::ChannelState(msg) => { + debug!("Channel state received"); server.lock().unwrap().parse_channel_state(msg); } ControlPacket::ChannelRemove(msg) => {} - ControlPacket::UserList(msg) => { - println!("User list received"); - println!("{:?}", msg); - } _ => {} } } @@ -196,7 +194,7 @@ pub async fn handle_tcp( // Handshake (omitting `Version` message for brevity) authenticate(Arc::clone(&sink), username).await; - println!("Logging in.."); + info!("Logging in..."); join!( send_pings(Arc::clone(&sink), 10), @@ -213,7 +211,7 @@ async fn listen_udp( let (packet, _src_addr) = match packet { Ok(packet) => packet, Err(err) => { - eprintln!("Got an invalid UDP packet: {}", err); + warn!("Got an invalid UDP packet: {}", err); // To be expected, considering this is the internet, just ignore it continue; } |
