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| author | Rubens Brandao <git@rubens.io> | 2021-04-05 16:04:19 +0200 |
|---|---|---|
| committer | Rubens Brandao <git@rubens.io> | 2021-04-09 20:00:15 +0200 |
| commit | a39934e562fd2755fcb7b1ed271bcf3f31aaa0d5 (patch) | |
| tree | 18bb7644fb95946ebf1c0f284b0f92bbe8eae6d8 /mumd/src/network | |
| parent | 07d06b6946e23ecffbf5549376cf464013222274 (diff) | |
| download | mum-a39934e562fd2755fcb7b1ed271bcf3f31aaa0d5.tar.gz | |
Replace State tokio::sync::Mutex by std::sync::RwLock
Diffstat (limited to 'mumd/src/network')
| -rw-r--r-- | mumd/src/network/tcp.rs | 28 | ||||
| -rw-r--r-- | mumd/src/network/udp.rs | 28 |
2 files changed, 33 insertions, 23 deletions
diff --git a/mumd/src/network/tcp.rs b/mumd/src/network/tcp.rs index 1414318..c5eded2 100644 --- a/mumd/src/network/tcp.rs +++ b/mumd/src/network/tcp.rs @@ -10,7 +10,7 @@ use mumble_protocol::control::{msgs, ClientControlCodec, ControlCodec, ControlPa use mumble_protocol::crypt::ClientCryptState; use mumble_protocol::voice::VoicePacket; use mumble_protocol::{Clientbound, Serverbound}; -use std::collections::HashMap; +use std::{collections::HashMap, sync::RwLock}; use std::convert::{Into, TryInto}; use std::net::SocketAddr; use std::sync::Arc; @@ -79,7 +79,7 @@ impl TcpEventQueue { } pub async fn handle( - state: Arc<Mutex<State>>, + state: Arc<RwLock<State>>, mut connection_info_receiver: watch::Receiver<Option<ConnectionInfo>>, crypt_state_sender: mpsc::Sender<ClientCryptState>, packet_sender: mpsc::UnboundedSender<ControlPacket<Serverbound>>, @@ -103,7 +103,7 @@ pub async fn handle( .await?; // Handshake (omitting `Version` message for brevity) - let state_lock = state.lock().await; + let state_lock = state.read().unwrap(); let username = state_lock.username().unwrap().to_string(); let password = state_lock.password().map(|x| x.to_string()); authenticate(&mut sink, username, password).await?; @@ -241,7 +241,7 @@ async fn send_voice( } async fn listen( - state: Arc<Mutex<State>>, + state: Arc<RwLock<State>>, mut stream: TcpReceiver, crypt_state_sender: mpsc::Sender<ClientCryptState>, event_queue: TcpEventQueue, @@ -260,7 +260,7 @@ async fn listen( // We end up here if the login was rejected. We probably want // to exit before that. warn!("TCP stream gone"); - state.lock().await.broadcast_phase(StatePhase::Disconnected); + state.read().unwrap().broadcast_phase(StatePhase::Disconnected); break; } }; @@ -299,7 +299,7 @@ async fn listen( .await; } event_queue.resolve(TcpEventData::Connected(Ok(&msg))).await; - let mut state = state.lock().await; + let mut state = state.write().unwrap(); let server = state.server_mut().unwrap(); server.parse_server_sync(*msg); match &server.welcome_text { @@ -323,24 +323,24 @@ async fn listen( } } ControlPacket::UserState(msg) => { - state.lock().await.parse_user_state(*msg); + state.write().unwrap().parse_user_state(*msg); } ControlPacket::UserRemove(msg) => { - state.lock().await.remove_client(*msg); + state.write().unwrap().remove_client(*msg); } ControlPacket::ChannelState(msg) => { debug!("Channel state received"); state - .lock() - .await + .write() + .unwrap() .server_mut() .unwrap() .parse_channel_state(*msg); //TODO parse initial if initial } ControlPacket::ChannelRemove(msg) => { state - .lock() - .await + .write() + .unwrap() .server_mut() .unwrap() .parse_channel_remove(*msg); @@ -356,8 +356,8 @@ async fn listen( .. } => { state - .lock() - .await + .read() + .unwrap() .audio_output() .decode_packet_payload( VoiceStreamType::TCP, diff --git a/mumd/src/network/udp.rs b/mumd/src/network/udp.rs index 8614358..f24d4b4 100644 --- a/mumd/src/network/udp.rs +++ b/mumd/src/network/udp.rs @@ -9,7 +9,7 @@ use mumble_protocol::crypt::ClientCryptState; use mumble_protocol::ping::{PingPacket, PongPacket}; use mumble_protocol::voice::VoicePacket; use mumble_protocol::Serverbound; -use std::collections::HashMap; +use std::{collections::HashMap, sync::RwLock}; use std::convert::TryFrom; use std::net::{Ipv6Addr, SocketAddr}; use std::rc::Rc; @@ -29,11 +29,15 @@ type UdpSender = SplitSink<UdpFramed<ClientCryptState>, (VoicePacket<Serverbound type UdpReceiver = SplitStream<UdpFramed<ClientCryptState>>; pub async fn handle( - state: Arc<Mutex<State>>, + state: Arc<RwLock<State>>, mut connection_info_receiver: watch::Receiver<Option<ConnectionInfo>>, mut crypt_state_receiver: mpsc::Receiver<ClientCryptState>, ) -> Result<(), UdpError> { +<<<<<<< HEAD let receiver = state.lock().await.audio_input().receiver(); +======= + let receiver = state.read().unwrap().audio().input_receiver(); +>>>>>>> 48f0d38 (Replace State tokio::sync::Mutex by std::sync::RwLock) loop { let connection_info = 'data: loop { @@ -49,7 +53,7 @@ pub async fn handle( let sink = Arc::new(Mutex::new(sink)); let source = Arc::new(Mutex::new(source)); - let phase_watcher = state.lock().await.phase_receiver(); + let phase_watcher = state.read().unwrap().phase_receiver(); let last_ping_recv = AtomicU64::new(0); run_until( @@ -119,7 +123,7 @@ async fn new_crypt_state( } async fn listen( - state: Arc<Mutex<State>>, + state: Arc<RwLock<State>>, source: Arc<Mutex<UdpReceiver>>, last_ping_recv: &AtomicU64, ) { @@ -136,8 +140,8 @@ async fn listen( match packet { VoicePacket::Ping { timestamp } => { state - .lock() //TODO clean up unnecessary lock by only updating phase if it should change - .await + .read() + .unwrap() .broadcast_phase(StatePhase::Connected(VoiceStreamType::UDP)); last_ping_recv.store(timestamp, Ordering::Relaxed); } @@ -149,9 +153,15 @@ async fn listen( .. } => { state +<<<<<<< HEAD .lock() //TODO change so that we only have to lock audio and not the whole state .await .audio_output() +======= + .read() + .unwrap() + .audio() +>>>>>>> 48f0d38 (Replace State tokio::sync::Mutex by std::sync::RwLock) .decode_packet_payload(VoiceStreamType::UDP, session_id, payload); } } @@ -159,7 +169,7 @@ async fn listen( } async fn send_pings( - state: Arc<Mutex<State>>, + state: Arc<RwLock<State>>, sink: Arc<Mutex<UdpSender>>, server_addr: SocketAddr, last_ping_recv: &AtomicU64, @@ -173,8 +183,8 @@ async fn send_pings( if last_send.is_some() && last_send.unwrap() != last_recv { debug!("Sending TCP voice"); state - .lock() - .await + .read() + .unwrap() .broadcast_phase(StatePhase::Connected(VoiceStreamType::TCP)); } match sink |
