From 2aee60f7bbc6186cf6ca63aef182e1fe52fa03ad Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustav=20S=C3=B6rn=C3=A4s?= Date: Sat, 10 Oct 2020 17:38:57 +0200 Subject: move connect_udp to network.rs Co-authored-by: Eskil Queseth --- mumd/src/main.rs | 20 +------------------- mumd/src/network.rs | 30 ++++++++++++++++++++++++++++++ 2 files changed, 31 insertions(+), 19 deletions(-) (limited to 'mumd/src') diff --git a/mumd/src/main.rs b/mumd/src/main.rs index c8cf68b..ffd5547 100644 --- a/mumd/src/main.rs +++ b/mumd/src/main.rs @@ -21,13 +21,9 @@ use mumble_protocol::voice::VoicePacketPayload; use std::convert::Into; use std::convert::TryInto; -use std::net::Ipv6Addr; use std::net::SocketAddr; use std::net::ToSocketAddrs; -use tokio::net::UdpSocket; -use tokio_util::udp::UdpFramed; - use tokio::time::{self, Duration}; use std::sync::Arc; @@ -130,19 +126,6 @@ async fn handle_udp( server_addr: SocketAddr, crypt_state: oneshot::Receiver, ) { - // Bind UDP socket - let udp_socket = UdpSocket::bind((Ipv6Addr::from(0u128), 0u16)) - .await - .expect("Failed to bind UDP socket"); - - // Wait for initial CryptState - let crypt_state = match crypt_state.await { - Ok(crypt_state) => crypt_state, - // disconnected before we received the CryptSetup packet, oh well - Err(_) => return, - }; - println!("UDP ready!"); - let audio = Audio::new(); audio.output_stream.play().unwrap(); @@ -156,8 +139,7 @@ async fn handle_udp( } ).unwrap(); - // Wrap the raw UDP packets in Mumble's crypto and voice codec (CryptState does both) - let (mut sink, mut source) = UdpFramed::new(udp_socket, crypt_state).split(); + let (mut sink, mut source) = network::connect_udp(server_addr, crypt_state).await; // Note: A normal application would also send periodic Ping packets, and its own audio // via UDP. We instead trick the server into accepting us by sending it one diff --git a/mumd/src/network.rs b/mumd/src/network.rs index 6aec343..34b5d01 100644 --- a/mumd/src/network.rs +++ b/mumd/src/network.rs @@ -1,15 +1,21 @@ +use futures::channel::oneshot; use futures::StreamExt; use futures_util::stream::{SplitSink, SplitStream}; use mumble_protocol::{Serverbound, Clientbound}; use mumble_protocol::control::ClientControlCodec; use mumble_protocol::control::ControlCodec; use mumble_protocol::control::ControlPacket; +use mumble_protocol::crypt::ClientCryptState; +use mumble_protocol::voice::VoicePacket; +use std::net::Ipv6Addr; use std::net::SocketAddr; use tokio::net::TcpStream; +use tokio::net::UdpSocket; use tokio_tls::TlsConnector; use tokio_tls::TlsStream; use tokio_util::codec::Decoder; use tokio_util::codec::Framed; +use tokio_util::udp::UdpFramed; pub async fn connect_tcp( server_addr: SocketAddr, @@ -38,3 +44,27 @@ pub async fn connect_tcp( // Wrap the TLS stream with Mumble's client-side control-channel codec ClientControlCodec::new().framed(tls_stream).split() } + +pub async fn connect_udp( + server_addr: SocketAddr, + crypt_state: oneshot::Receiver, +) -> ( + SplitSink, (VoicePacket, SocketAddr)>, + SplitStream> +) { + // Bind UDP socket + let udp_socket = UdpSocket::bind((Ipv6Addr::from(0u128), 0u16)) + .await + .expect("Failed to bind UDP socket"); + + // Wait for initial CryptState + let crypt_state = match crypt_state.await { + Ok(crypt_state) => crypt_state, + // disconnected before we received the CryptSetup packet, oh well + Err(_) => panic!("disconnect before crypt packet received"), //TODO exit gracefully + }; + println!("UDP ready!"); + + // Wrap the raw UDP packets in Mumble's crypto and voice codec (CryptState does both) + UdpFramed::new(udp_socket, crypt_state).split() +} -- cgit v1.2.1