use crate::network::ConnectionInfo; use crate::state::{State, StatePhase}; use log::*; use futures::{FutureExt, SinkExt, Stream, StreamExt}; use futures_util::stream::{SplitSink, SplitStream}; use mumble_protocol::control::{msgs, ClientControlCodec, ControlCodec, ControlPacket}; use mumble_protocol::crypt::ClientCryptState; use mumble_protocol::voice::VoicePacket; use mumble_protocol::{Clientbound, Serverbound}; use std::collections::HashMap; use std::convert::{Into, TryInto}; use std::net::SocketAddr; use std::sync::Arc; use tokio::net::TcpStream; use tokio::sync::{mpsc, watch, Mutex}; use tokio::time::{self, Duration}; use tokio_native_tls::{TlsConnector, TlsStream}; use tokio_util::codec::{Decoder, Framed}; use super::{run_until, VoiceStreamType}; use futures_util::future::join5; type TcpSender = SplitSink< Framed, ControlCodec>, ControlPacket, >; type TcpReceiver = SplitStream, ControlCodec>>; pub(crate) type TcpEventCallback = Box; #[derive(Debug, Clone, Hash, Eq, PartialEq)] pub enum TcpEvent { Connected, //fires when the client has connected to a server Disconnected, //fires when the client has disconnected from a server } pub enum TcpEventData<'a> { Connected(&'a msgs::ServerSync), Disconnected, } pub async fn handle( state: Arc>, mut connection_info_receiver: watch::Receiver>, crypt_state_sender: mpsc::Sender, packet_sender: mpsc::UnboundedSender>, mut packet_receiver: mpsc::UnboundedReceiver>, mut tcp_event_register_receiver: mpsc::UnboundedReceiver<(TcpEvent, TcpEventCallback)>, ) { loop { let connection_info = 'data: loop { while connection_info_receiver.changed().await.is_ok() { if let Some(data) = connection_info_receiver.borrow().clone() { break 'data data; } } return; }; let (mut sink, stream) = connect( connection_info.socket_addr, connection_info.hostname, connection_info.accept_invalid_cert, ) .await; // Handshake (omitting `Version` message for brevity) let state_lock = state.lock().await; authenticate(&mut sink, state_lock.username().unwrap().to_string()).await; let phase_watcher = state_lock.phase_receiver(); let input_receiver = state_lock.audio().input_receiver(); drop(state_lock); let event_queue = Arc::new(Mutex::new(HashMap::new())); info!("Logging in..."); run_until( |phase| matches!(phase, StatePhase::Disconnected), join5( send_pings(packet_sender.clone(), 10), listen( Arc::clone(&state), stream, crypt_state_sender.clone(), Arc::clone(&event_queue), ), send_voice( packet_sender.clone(), Arc::clone(&input_receiver), phase_watcher.clone(), ), send_packets(sink, &mut packet_receiver), register_events(&mut tcp_event_register_receiver, Arc::clone(&event_queue)), ).map(|_| ()), || async {}, phase_watcher, ).await; if let Some(vec) = event_queue.lock().await.get_mut(&TcpEvent::Disconnected) { let old = std::mem::take(vec); for handler in old { handler(TcpEventData::Disconnected); } } debug!("Fully disconnected TCP stream, waiting for new connection info"); } } async fn connect( server_addr: SocketAddr, server_host: String, accept_invalid_cert: bool, ) -> (TcpSender, TcpReceiver) { let stream = TcpStream::connect(&server_addr) .await .expect("failed to connect to server:"); debug!("TCP connected"); let mut builder = native_tls::TlsConnector::builder(); builder.danger_accept_invalid_certs(accept_invalid_cert); let connector: TlsConnector = builder .build() .expect("failed to create TLS connector") .into(); let tls_stream = connector .connect(&server_host, stream) .await .expect("failed to connect TLS: {}"); debug!("TLS connected"); // Wrap the TLS stream with Mumble's client-side control-channel codec ClientControlCodec::new().framed(tls_stream).split() } async fn authenticate(sink: &mut TcpSender, username: String) { let mut msg = msgs::Authenticate::new(); msg.set_username(username); msg.set_opus(true); sink.send(msg.into()).await.unwrap(); } async fn send_pings( packet_sender: mpsc::UnboundedSender>, delay_seconds: u64, ) { let mut interval = time::interval(Duration::from_secs(delay_seconds)); loop { interval.tick().await; trace!("Sending TCP ping"); let msg = msgs::Ping::new(); packet_sender.send(msg.into()).unwrap(); } } async fn send_packets( mut sink: TcpSender, packet_receiver: &mut mpsc::UnboundedReceiver>, ) { loop { let packet = packet_receiver.recv().await.unwrap(); sink.send(packet).await.unwrap(); } } async fn send_voice( packet_sender: mpsc::UnboundedSender>, receiver: Arc> + Unpin)>>>, phase_watcher: watch::Receiver, ) { loop { let mut inner_phase_watcher = phase_watcher.clone(); loop { inner_phase_watcher.changed().await.unwrap(); if matches!(*inner_phase_watcher.borrow(), StatePhase::Connected(VoiceStreamType::TCP)) { break; } } run_until( |phase| !matches!(phase, StatePhase::Connected(VoiceStreamType::TCP)), async { loop { packet_sender.send( receiver .lock() .await .next() .await .unwrap() .into()) .unwrap(); } }, || async {}, inner_phase_watcher.clone(), ).await; } } async fn listen( state: Arc>, mut stream: TcpReceiver, crypt_state_sender: mpsc::Sender, event_queue: Arc>>>, ) { let mut crypt_state = None; let mut crypt_state_sender = Some(crypt_state_sender); loop { let packet = stream.next().await.unwrap(); match packet.unwrap() { ControlPacket::TextMessage(msg) => { info!( "Got message from user with session ID {}: {}", msg.get_actor(), msg.get_message() ); } ControlPacket::CryptSetup(msg) => { debug!("Crypt setup"); // Wait until we're fully connected before initiating UDP voice crypt_state = Some(ClientCryptState::new_from( msg.get_key() .try_into() .expect("Server sent private key with incorrect size"), msg.get_client_nonce() .try_into() .expect("Server sent client_nonce with incorrect size"), msg.get_server_nonce() .try_into() .expect("Server sent server_nonce with incorrect size"), )); } ControlPacket::ServerSync(msg) => { info!("Logged in"); if let Some(sender) = crypt_state_sender.take() { let _ = sender .send( crypt_state .take() .expect("Server didn't send us any CryptSetup packet!"), ) .await; } if let Some(vec) = event_queue.lock().await.get_mut(&TcpEvent::Connected) { let old = std::mem::take(vec); for handler in old { handler(TcpEventData::Connected(&msg)); } } let mut state = state.lock().await; let server = state.server_mut().unwrap(); server.parse_server_sync(*msg); match &server.welcome_text { Some(s) => info!("Welcome: {}", s), None => info!("No welcome received"), } for channel in server.channels().values() { info!("Found channel {}", channel.name()); } state.initialized(); } ControlPacket::Reject(msg) => { warn!("Login rejected: {:?}", msg); } ControlPacket::UserState(msg) => { state.lock().await.parse_user_state(*msg); } ControlPacket::UserRemove(msg) => { state.lock().await.remove_client(*msg); } ControlPacket::ChannelState(msg) => { debug!("Channel state received"); state .lock() .await .server_mut() .unwrap() .parse_channel_state(*msg); //TODO parse initial if initial } ControlPacket::ChannelRemove(msg) => { state .lock() .await .server_mut() .unwrap() .parse_channel_remove(*msg); } ControlPacket::UDPTunnel(msg) => { match *msg { VoicePacket::Ping { .. } => {} VoicePacket::Audio { session_id, // seq_num, payload, // position_info, .. } => { state .lock() .await .audio() .decode_packet_payload( VoiceStreamType::TCP, session_id, payload); } } } packet => { debug!("Received unhandled ControlPacket {:#?}", packet); } } } } async fn register_events( tcp_event_register_receiver: &mut mpsc::UnboundedReceiver<(TcpEvent, TcpEventCallback)>, event_data: Arc>>>, ) { loop { let (event, handler) = tcp_event_register_receiver.recv().await.unwrap(); event_data .lock() .await .entry(event) .or_default() .push(handler); } }