use crate::error::{ServerSendError, TcpError}; use crate::network::ConnectionInfo; use crate::state::{State, StatePhase}; use log::*; use futures_util::{FutureExt, SinkExt, StreamExt}; use futures_util::select; use futures_util::stream::{SplitSink, SplitStream, Stream}; use mumble_protocol::control::{msgs, ClientControlCodec, ControlCodec, ControlPacket}; use mumble_protocol::crypt::ClientCryptState; use mumble_protocol::voice::VoicePacket; use mumble_protocol::{Clientbound, Serverbound}; use std::collections::HashMap; use std::convert::{Into, TryInto}; use std::net::SocketAddr; use std::sync::Arc; use tokio::net::TcpStream; use tokio::sync::{mpsc, watch, Mutex}; use tokio::time::{self, Duration}; use tokio_native_tls::{TlsConnector, TlsStream}; use tokio_util::codec::{Decoder, Framed}; use super::{run_until, VoiceStreamType}; type TcpSender = SplitSink< Framed, ControlCodec>, ControlPacket, >; type TcpReceiver = SplitStream, ControlCodec>>; pub(crate) type TcpEventCallback = Box; #[derive(Debug, Clone, Hash, Eq, PartialEq)] pub enum TcpEvent { Connected, //fires when the client has connected to a server Disconnected, //fires when the client has disconnected from a server } #[derive(Clone)] pub enum TcpEventData<'a> { Connected(Result<&'a msgs::ServerSync, mumlib::Error>), Disconnected, } impl<'a> From<&TcpEventData<'a>> for TcpEvent { fn from(t: &TcpEventData) -> Self { match t { TcpEventData::Connected(_) => TcpEvent::Connected, TcpEventData::Disconnected => TcpEvent::Disconnected, } } } #[derive(Clone)] struct TcpEventQueue { handlers: Arc>>>, } impl TcpEventQueue { fn new() -> Self { Self { handlers: Arc::new(Mutex::new(HashMap::new())), } } async fn register(&self, at: TcpEvent, callback: TcpEventCallback) { self.handlers.lock().await.entry(at).or_default().push(callback); } async fn resolve<'a>(&self, data: TcpEventData<'a>) { if let Some(vec) = self.handlers.lock().await.get_mut(&TcpEvent::from(&data)) { let old = std::mem::take(vec); for handler in old { handler(data.clone()); } } } } pub async fn handle( state: Arc>, mut connection_info_receiver: watch::Receiver>, crypt_state_sender: mpsc::Sender, packet_sender: mpsc::UnboundedSender>, mut packet_receiver: mpsc::UnboundedReceiver>, mut tcp_event_register_receiver: mpsc::UnboundedReceiver<(TcpEvent, TcpEventCallback)>, ) -> Result<(), TcpError> { loop { let connection_info = 'data: loop { while connection_info_receiver.changed().await.is_ok() { if let Some(data) = connection_info_receiver.borrow().clone() { break 'data data; } } return Err(TcpError::NoConnectionInfoReceived); }; let (mut sink, stream) = connect( connection_info.socket_addr, connection_info.hostname, connection_info.accept_invalid_cert, ) .await?; // Handshake (omitting `Version` message for brevity) let state_lock = state.lock().await; let username = state_lock.username().unwrap().to_string(); let password = state_lock.password().map(|x| x.to_string()); authenticate(&mut sink, username, password).await?; let phase_watcher = state_lock.phase_receiver(); let input_receiver = state_lock.audio_input().input_receiver(); drop(state_lock); let event_queue = TcpEventQueue::new(); info!("Logging in..."); let phase_watcher_inner = phase_watcher.clone(); run_until( |phase| matches!(phase, StatePhase::Disconnected), async { select! { r = send_pings(packet_sender.clone(), 10).fuse() => r, r = listen( Arc::clone(&state), stream, crypt_state_sender.clone(), event_queue.clone(), ).fuse() => r, r = send_voice( packet_sender.clone(), Arc::clone(&input_receiver), phase_watcher_inner, ).fuse() => r, r = send_packets(sink, &mut packet_receiver).fuse() => r, _ = register_events(&mut tcp_event_register_receiver, event_queue.clone()).fuse() => Ok(()), } }, phase_watcher, ).await.unwrap_or(Ok(()))?; event_queue.resolve(TcpEventData::Disconnected).await; debug!("Fully disconnected TCP stream, waiting for new connection info"); } } async fn connect( server_addr: SocketAddr, server_host: String, accept_invalid_cert: bool, ) -> Result<(TcpSender, TcpReceiver), TcpError> { let stream = TcpStream::connect(&server_addr).await?; debug!("TCP connected"); let mut builder = native_tls::TlsConnector::builder(); builder.danger_accept_invalid_certs(accept_invalid_cert); let connector: TlsConnector = builder .build() .map_err(|e| TcpError::TlsConnectorBuilderError(e))? .into(); let tls_stream = connector .connect(&server_host, stream) .await .map_err(|e| TcpError::TlsConnectError(e))?; debug!("TLS connected"); // Wrap the TLS stream with Mumble's client-side control-channel codec Ok(ClientControlCodec::new().framed(tls_stream).split()) } async fn authenticate( sink: &mut TcpSender, username: String, password: Option ) -> Result<(), TcpError> { let mut msg = msgs::Authenticate::new(); msg.set_username(username); if let Some(password) = password { msg.set_password(password); } msg.set_opus(true); sink.send(msg.into()).await?; Ok(()) } async fn send_pings( packet_sender: mpsc::UnboundedSender>, delay_seconds: u64, ) -> Result<(), TcpError> { let mut interval = time::interval(Duration::from_secs(delay_seconds)); loop { interval.tick().await; trace!("Sending TCP ping"); let msg = msgs::Ping::new(); packet_sender.send(msg.into())?; } } async fn send_packets( mut sink: TcpSender, packet_receiver: &mut mpsc::UnboundedReceiver>, ) -> Result<(), TcpError> { loop { // Safe since we always have at least one sender alive. let packet = packet_receiver.recv().await.unwrap(); sink.send(packet).await?; } } async fn send_voice( packet_sender: mpsc::UnboundedSender>, receiver: Arc> + Unpin)>>>, phase_watcher: watch::Receiver, ) -> Result<(), TcpError> { loop { let mut inner_phase_watcher = phase_watcher.clone(); loop { inner_phase_watcher.changed().await.unwrap(); if matches!(*inner_phase_watcher.borrow(), StatePhase::Connected(VoiceStreamType::TCP)) { break; } } run_until( |phase| !matches!(phase, StatePhase::Connected(VoiceStreamType::TCP)), async { loop { packet_sender.send( receiver .lock() .await .next() .await .expect("No audio stream") .into())?; } }, inner_phase_watcher.clone(), ).await.unwrap_or(Ok::<(), ServerSendError>(()))?; } } async fn listen( state: Arc>, mut stream: TcpReceiver, crypt_state_sender: mpsc::Sender, event_queue: TcpEventQueue, ) -> Result<(), TcpError> { let mut crypt_state = None; let mut crypt_state_sender = Some(crypt_state_sender); loop { let packet = match stream.next().await { Some(Ok(packet)) => packet, Some(Err(e)) => { error!("TCP error: {:?}", e); continue; //TODO Break here? Maybe look at the error and handle it } None => { // We end up here if the login was rejected. We probably want // to exit before that. warn!("TCP stream gone"); state.lock().await.broadcast_phase(StatePhase::Disconnected); break; } }; match packet { ControlPacket::TextMessage(msg) => { info!( "Got message from user with session ID {}: {}", msg.get_actor(), msg.get_message() ); } ControlPacket::CryptSetup(msg) => { debug!("Crypt setup"); // Wait until we're fully connected before initiating UDP voice crypt_state = Some(ClientCryptState::new_from( msg.get_key() .try_into() .expect("Server sent private key with incorrect size"), msg.get_client_nonce() .try_into() .expect("Server sent client_nonce with incorrect size"), msg.get_server_nonce() .try_into() .expect("Server sent server_nonce with incorrect size"), )); } ControlPacket::ServerSync(msg) => { info!("Logged in"); if let Some(sender) = crypt_state_sender.take() { let _ = sender .send( crypt_state .take() .expect("Server didn't send us any CryptSetup packet!"), ) .await; } event_queue.resolve(TcpEventData::Connected(Ok(&msg))).await; let mut state = state.lock().await; let server = state.server_mut().unwrap(); server.parse_server_sync(*msg); match &server.welcome_text { Some(s) => info!("Welcome: {}", s), None => info!("No welcome received"), } for channel in server.channels().values() { info!("Found channel {}", channel.name()); } state.initialized(); } ControlPacket::Reject(msg) => { debug!("Login rejected: {:?}", msg); match msg.get_field_type() { msgs::Reject_RejectType::WrongServerPW => { event_queue.resolve(TcpEventData::Connected(Err(mumlib::Error::InvalidServerPassword))).await; } ty => { warn!("Unhandled reject type: {:?}", ty); } } } ControlPacket::UserState(msg) => { state.lock().await.parse_user_state(*msg); } ControlPacket::UserRemove(msg) => { state.lock().await.remove_client(*msg); } ControlPacket::ChannelState(msg) => { debug!("Channel state received"); state .lock() .await .server_mut() .unwrap() .parse_channel_state(*msg); //TODO parse initial if initial } ControlPacket::ChannelRemove(msg) => { state .lock() .await .server_mut() .unwrap() .parse_channel_remove(*msg); } ControlPacket::UDPTunnel(msg) => { match *msg { VoicePacket::Ping { .. } => {} VoicePacket::Audio { session_id, // seq_num, payload, // position_info, .. } => { state .lock() .await .audio_output() .decode_packet_payload( VoiceStreamType::TCP, session_id, payload); } } } packet => { debug!("Received unhandled ControlPacket {:#?}", packet); } } } Ok(()) } async fn register_events( tcp_event_register_receiver: &mut mpsc::UnboundedReceiver<(TcpEvent, TcpEventCallback)>, event_queue: TcpEventQueue, ) { loop { let (event, handler) = tcp_event_register_receiver.recv().await.unwrap(); event_queue.register(event, handler).await; } }