use crate::audio::Audio; use crate::network::ConnectionInfo; use log::*; use mumble_protocol::control::msgs; use mumble_protocol::control::ControlPacket; use mumble_protocol::voice::Serverbound; use mumlib::command::{Command, CommandResponse}; use std::net::ToSocketAddrs; use tokio::sync::{mpsc, watch}; use mumlib::error::Error; use std::collections::hash_map::Entry; use std::collections::HashMap; use serde::{Serialize, Deserialize}; #[derive(Clone, Debug, Eq, PartialEq)] pub enum StatePhase { Disconnected, Connecting, Connected, } pub struct State { server: Option, audio: Audio, packet_sender: mpsc::UnboundedSender>, connection_info_sender: watch::Sender>, phase_watcher: (watch::Sender, watch::Receiver), } impl State { pub fn new( packet_sender: mpsc::UnboundedSender>, connection_info_sender: watch::Sender>, ) -> Self { Self { server: None, audio: Audio::new(), packet_sender, connection_info_sender, phase_watcher: watch::channel(StatePhase::Disconnected), } } //TODO? move bool inside Result pub async fn handle_command( &mut self, command: Command, ) -> (bool, mumlib::error::Result>) { match command { Command::ChannelJoin { channel_id } => { if !matches!(*self.phase_receiver().borrow(), StatePhase::Connected) { return (false, Err(Error::DisconnectedError)); } let server = self.server.as_ref().unwrap(); if !server.channels().contains_key(&channel_id) { return (false, Err(Error::InvalidChannelIdError(channel_id))); } let mut msg = msgs::UserState::new(); msg.set_session(server.session_id.unwrap()); msg.set_channel_id(channel_id); self.packet_sender.send(msg.into()).unwrap(); (false, Ok(None)) } Command::ChannelList => { if !matches!(*self.phase_receiver().borrow(), StatePhase::Connected) { return (false, Err(Error::DisconnectedError)); } (false, Ok(Some(CommandResponse::ChannelList { channels: into_channel( self.server.as_ref().unwrap().channels(), self.server.as_ref().unwrap().users()), })), ) } Command::ServerConnect { host, port, username, accept_invalid_cert, } => { if !matches!(*self.phase_receiver().borrow(), StatePhase::Disconnected) { return (false, Err(Error::AlreadyConnectedError)); } let mut server = Server::new(); server.username = Some(username); server.host = Some(format!("{}:{}", host, port)); self.server = Some(server); self.phase_watcher .0 .broadcast(StatePhase::Connecting) .unwrap(); let socket_addr = match (host.as_ref(), port).to_socket_addrs().map(|mut e| e.next()) { Ok(Some(v)) => v, _ => { warn!("Error parsing server addr"); return (false, Err(Error::InvalidServerAddrError(host, port))); } }; self.connection_info_sender .broadcast(Some(ConnectionInfo::new( socket_addr, host, accept_invalid_cert, ))) .unwrap(); (true, Ok(None)) } Command::Status => { if !matches!(*self.phase_receiver().borrow(), StatePhase::Connected) { return (false, Err(Error::DisconnectedError)); } ( false, Ok(Some(CommandResponse::Status { server_state: self.server.as_ref().unwrap().into(), //guaranteed not to panic because if we are connected, server is guaranteed to be Some })), ) } Command::ServerDisconnect => { if !matches!(*self.phase_receiver().borrow(), StatePhase::Connected) { return (false, Err(Error::DisconnectedError)); } self.server = None; self.audio.clear_clients(); self.phase_watcher .0 .broadcast(StatePhase::Disconnected) .unwrap(); (false, Ok(None)) } } } pub fn parse_initial_user_state(&mut self, msg: msgs::UserState) { if !msg.has_session() { warn!("Can't parse user state without session"); return; } if !msg.has_name() { warn!("Missing name in initial user state"); } else if msg.get_name() == self.server.as_ref().unwrap().username.as_ref().unwrap() { match self.server.as_ref().unwrap().session_id { None => { debug!("Found our session id: {}", msg.get_session()); self.server_mut().unwrap().session_id = Some(msg.get_session()); } Some(session) => { if session != msg.get_session() { error!( "Got two different session IDs ({} and {}) for ourselves", session, msg.get_session() ); } else { debug!("Got our session ID twice"); } } } } self.server.as_mut().unwrap().parse_user_state(msg); } pub fn initialized(&self) { self.phase_watcher .0 .broadcast(StatePhase::Connected) .unwrap(); } pub fn audio(&self) -> &Audio { &self.audio } pub fn audio_mut(&mut self) -> &mut Audio { &mut self.audio } pub fn packet_sender(&self) -> mpsc::UnboundedSender> { self.packet_sender.clone() } pub fn phase_receiver(&self) -> watch::Receiver { self.phase_watcher.1.clone() } pub fn server_mut(&mut self) -> Option<&mut Server> { self.server.as_mut() } pub fn username(&self) -> Option<&str> { self.server.as_ref().map(|e| e.username()).flatten() } } #[derive(Clone, Debug, Deserialize, Serialize)] pub struct Server { channels: HashMap, users: HashMap, pub welcome_text: Option, username: Option, session_id: Option, host: Option, } impl Server { pub fn new() -> Self { Self { channels: HashMap::new(), users: HashMap::new(), welcome_text: None, username: None, session_id: None, host: None } } pub fn parse_server_sync(&mut self, mut msg: msgs::ServerSync) { if msg.has_welcome_text() { self.welcome_text = Some(msg.take_welcome_text()); } } pub fn parse_channel_state(&mut self, msg: msgs::ChannelState) { if !msg.has_channel_id() { warn!("Can't parse channel state without channel id"); return; } match self.channels.entry(msg.get_channel_id()) { Entry::Vacant(e) => { e.insert(Channel::new(msg)); } Entry::Occupied(mut e) => e.get_mut().parse_channel_state(msg), } } pub fn parse_channel_remove(&mut self, msg: msgs::ChannelRemove) { if !msg.has_channel_id() { warn!("Can't parse channel remove without channel id"); return; } match self.channels.entry(msg.get_channel_id()) { Entry::Vacant(_) => { warn!("Attempted to remove channel that doesn't exist"); } Entry::Occupied(e) => { e.remove(); } } } pub fn parse_user_state(&mut self, msg: msgs::UserState) { if !msg.has_session() { warn!("Can't parse user state without session"); return; } match self.users.entry(msg.get_session()) { Entry::Vacant(e) => { e.insert(User::new(msg)); } Entry::Occupied(mut e) => e.get_mut().parse_user_state(msg), } } pub fn channels(&self) -> &HashMap { &self.channels } pub fn users(&self) -> &HashMap { &self.users } pub fn username(&self) -> Option<&str> { self.username.as_ref().map(|e| e.as_str()) } } impl From<&Server> for mumlib::state::Server { fn from(server: &Server) -> Self { mumlib::state::Server { channels: into_channel(server.channels(), server.users()), welcome_text: server.welcome_text.clone(), username: server.username.clone().unwrap(), host: server.host.as_ref().unwrap().clone() } } } #[derive(Clone, Debug, Deserialize, Serialize)] pub struct Channel { description: Option, links: Vec, max_users: u32, name: String, parent: Option, position: i32, } impl Channel { pub fn new(mut msg: msgs::ChannelState) -> Self { Self { description: if msg.has_description() { Some(msg.take_description()) } else { None }, links: Vec::new(), max_users: msg.get_max_users(), name: msg.take_name(), parent: if msg.has_parent() { Some(msg.get_parent()) } else { None }, position: msg.get_position(), } } pub fn parse_channel_state(&mut self, mut msg: msgs::ChannelState) { if msg.has_description() { self.description = Some(msg.take_description()); } self.links = msg.take_links(); if msg.has_max_users() { self.max_users = msg.get_max_users(); } if msg.has_name() { self.name = msg.take_name(); } if msg.has_parent() { self.parent = Some(msg.get_parent()); } if msg.has_position() { self.position = msg.get_position(); } } pub fn name(&self) -> &str { &self.name } } #[derive(Debug)] struct ProtoTree<'a> { channel: Option<&'a Channel>, children: HashMap>, users: Vec<&'a User> } impl<'a> ProtoTree<'a> { fn walk_and_add(&mut self, channel: &'a Channel, users: &HashMap>, walk: &[u32]) { match walk { [] => unreachable!("nu gick nĂ¥got snett"), &[node] => { let pt = self.children.entry(node).or_insert(ProtoTree { channel: None, children: HashMap::new(), users: Vec::new() }); pt.channel = Some(channel); pt.users = users.get(&node).map(|e| e.clone()).unwrap_or(Vec::new()); } longer => { self.children.entry(longer[0]).or_insert(ProtoTree { channel: None, children: HashMap::new(), users: Vec::new() }).walk_and_add(channel, users, &walk[1..]); } } } } impl<'a> From<&ProtoTree<'a>> for mumlib::state::Channel { fn from(tree: &ProtoTree<'a>) -> Self { let mut c = mumlib::state::Channel::from(tree.channel.unwrap()); let mut children = tree.children.iter() .map(|e| (e.1.channel.unwrap().position, mumlib::state::Channel::from(e.1))) .collect::>(); children.sort_by_key(|e| e.0); c.children = children.into_iter().map(|e| e.1).collect(); c.users = tree.users.iter().map(|e| (*e).into()).collect(); c } } pub fn into_channel(channels: &HashMap, users: &HashMap) -> mumlib::state::Channel { let mut walks = Vec::new(); let mut channel_lookup = HashMap::new(); for (_, user) in users { channel_lookup.entry(user.channel).or_insert(Vec::new()).push(user); } for (channel_id, channel) in channels { let mut walk = Vec::new(); let mut current = *channel_id; while let Some(next) = channels.get(¤t).unwrap().parent { walk.push(current); current = next; } walk.reverse(); if walk.len() > 0 { walks.push((walk, channel)); } } let mut proto_tree = ProtoTree { channel: Some(channels.get(&0).unwrap()), children: HashMap::new(), users: channel_lookup.get(&0).map(|e| e.clone()).unwrap_or(Vec::new()), }; for (walk, channel) in walks { proto_tree.walk_and_add(channel, &channel_lookup, &walk); } (&proto_tree).into() } impl From<&Channel> for mumlib::state::Channel { fn from(channel: &Channel) -> Self { mumlib::state::Channel { description: channel.description.clone(), links: Vec::new(), max_users: channel.max_users, name: channel.name.clone(), children: Vec::new(), users: Vec::new() } } } #[derive(Clone, Debug, Deserialize, Serialize)] pub struct User { channel: u32, comment: Option, hash: Option, name: String, priority_speaker: bool, recording: bool, suppress: bool, // by me self_mute: bool, // by self self_deaf: bool, // by self mute: bool, // by admin deaf: bool, // by admin } impl User { pub fn new(mut msg: msgs::UserState) -> Self { Self { channel: msg.get_channel_id(), comment: if msg.has_comment() { Some(msg.take_comment()) } else { None }, hash: if msg.has_hash() { Some(msg.take_hash()) } else { None }, name: msg.take_name(), priority_speaker: msg.has_priority_speaker() && msg.get_priority_speaker(), recording: msg.has_recording() && msg.get_recording(), suppress: msg.has_suppress() && msg.get_suppress(), self_mute: msg.has_self_mute() && msg.get_self_mute(), self_deaf: msg.has_self_deaf() && msg.get_self_deaf(), mute: msg.has_mute() && msg.get_mute(), deaf: msg.has_deaf() && msg.get_deaf(), } } pub fn parse_user_state(&mut self, mut msg: msgs::UserState) { if msg.has_channel_id() { self.channel = msg.get_channel_id(); } if msg.has_comment() { self.comment = Some(msg.take_comment()); } if msg.has_hash() { self.hash = Some(msg.take_hash()); } if msg.has_name() { self.name = msg.take_name(); } if msg.has_priority_speaker() { self.priority_speaker = msg.get_priority_speaker(); } if msg.has_recording() { self.recording = msg.get_recording(); } if msg.has_suppress() { self.suppress = msg.get_suppress(); } if msg.has_self_mute() { self.self_mute = msg.get_self_mute(); } if msg.has_self_deaf() { self.self_deaf = msg.get_self_deaf(); } if msg.has_mute() { self.mute = msg.get_mute(); } if msg.has_deaf() { self.deaf = msg.get_deaf(); } } pub fn name(&self) -> &str { &self.name } pub fn channel(&self) -> u32 { self.channel } } impl From<&User> for mumlib::state::User { fn from(user: &User) -> Self { mumlib::state::User { comment: user.comment.clone(), hash: user.hash.clone(), name: user.name.clone(), priority_speaker: user.priority_speaker, recording: user.recording, suppress: user.suppress, self_mute: user.self_mute, self_deaf: user.self_deaf, mute: user.mute, deaf: user.deaf, } } }