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//! All things audio.
//!
//! Audio is handled mostly as signals from [dasp_signal]. Input/output is handled by [cpal].
pub mod input;
pub mod output;
pub mod transformers;
use crate::audio::input::{AudioInputDevice, DefaultAudioInputDevice};
use crate::audio::output::{AudioOutputDevice, ClientStream, DefaultAudioOutputDevice};
use crate::error::AudioError;
use crate::network::VoiceStreamType;
use crate::state::StatePhase;
use dasp_interpolate::linear::Linear;
use dasp_signal::{self as signal, Signal};
use futures_util::stream::Stream;
use futures_util::StreamExt;
use log::*;
use mumble_protocol::voice::{VoicePacket, VoicePacketPayload};
use mumble_protocol::Serverbound;
use mumlib::config::SoundEffect;
use std::borrow::Cow;
use std::collections::{hash_map::Entry, HashMap};
use std::convert::TryFrom;
use std::fmt::Debug;
use std::fs::File;
use std::io::Read;
use std::sync::{Arc, Mutex};
use strum::IntoEnumIterator;
use strum_macros::EnumIter;
use tokio::sync::watch;
/// The sample rate used internally.
const SAMPLE_RATE: u32 = 48000;
/// All types of notifications that can be shown. Each notification can be bound to its own audio
/// file.
#[derive(Debug, Eq, PartialEq, Clone, Copy, Hash, EnumIter)]
pub enum NotificationEvents {
ServerConnect,
ServerDisconnect,
UserConnected,
UserDisconnected,
UserJoinedChannel,
UserLeftChannel,
Mute,
Unmute,
Deafen,
Undeafen,
}
impl TryFrom<&str> for NotificationEvents {
type Error = ();
fn try_from(s: &str) -> Result<Self, Self::Error> {
match s {
"server_connect" => Ok(NotificationEvents::ServerConnect),
"server_disconnect" => Ok(NotificationEvents::ServerDisconnect),
"user_connected" => Ok(NotificationEvents::UserConnected),
"user_disconnected" => Ok(NotificationEvents::UserDisconnected),
"user_joined_channel" => Ok(NotificationEvents::UserJoinedChannel),
"user_left_channel" => Ok(NotificationEvents::UserLeftChannel),
"mute" => Ok(NotificationEvents::Mute),
"unmute" => Ok(NotificationEvents::Unmute),
"deafen" => Ok(NotificationEvents::Deafen),
"undeafen" => Ok(NotificationEvents::Undeafen),
_ => {
warn!("Unknown notification event '{}' in config", s);
Err(())
}
}
}
}
/// Input audio state. Input audio is picket up from an [AudioInputDevice] (e.g.
/// a microphone) and sent over the network.
pub struct AudioInput {
device: DefaultAudioInputDevice,
/// Outgoing voice packets that should be sent over the network.
channel_receiver:
Arc<tokio::sync::Mutex<Box<dyn Stream<Item = VoicePacket<Serverbound>> + Unpin>>>,
}
impl AudioInput {
pub fn new(
input_volume: f32,
phase_watcher: watch::Receiver<StatePhase>,
) -> Result<Self, AudioError> {
let mut default = DefaultAudioInputDevice::new(input_volume, phase_watcher, 4)?;
let opus_stream = default
.sample_receiver()
.unwrap()
.enumerate()
.map(|(i, e)| VoicePacket::Audio {
_dst: std::marker::PhantomData,
target: 0, // normal speech
session_id: (), // unused for server-bound packets
seq_num: i as u64,
payload: VoicePacketPayload::Opus(e.into(), false),
position_info: None,
});
default.play()?;
let res = Self {
device: default,
channel_receiver: Arc::new(tokio::sync::Mutex::new(Box::new(opus_stream))),
};
Ok(res)
}
pub fn receiver(
&self,
) -> Arc<tokio::sync::Mutex<Box<dyn Stream<Item = VoicePacket<Serverbound>> + Unpin>>> {
Arc::clone(&self.channel_receiver)
}
pub fn set_volume(&self, input_volume: f32) {
self.device.set_volume(input_volume);
}
}
pub struct AudioOutput {
device: DefaultAudioOutputDevice,
/// The volume and mute-status of a user ID.
user_volumes: Arc<Mutex<HashMap<u32, (f32, bool)>>>,
/// The client stream per user ID. A separate stream is kept for UDP and TCP.
///
/// Shared with [DefaultAudioOutputDevice].
client_streams: Arc<Mutex<ClientStream>>,
/// Which sound effect should be played on an event.
sounds: HashMap<NotificationEvents, Vec<f32>>,
}
impl AudioOutput {
pub fn new(output_volume: f32) -> Result<Self, AudioError> {
let user_volumes = Arc::new(std::sync::Mutex::new(HashMap::new()));
let default = DefaultAudioOutputDevice::new(output_volume, Arc::clone(&user_volumes))?;
default.play()?;
let client_streams = default.client_streams();
let mut res = Self {
device: default,
sounds: HashMap::new(),
client_streams,
user_volumes,
};
res.load_sound_effects(&[]);
Ok(res)
}
/// Loads sound effects, getting unspecified effects from [get_default_sfx].
pub fn load_sound_effects(&mut self, sound_effects: &[SoundEffect]) {
let overrides: HashMap<_, _> = sound_effects
.iter()
.filter_map(|sound_effect| {
let (event, file) = (&sound_effect.event, &sound_effect.file);
if let Ok(event) = NotificationEvents::try_from(event.as_str()) {
Some((event, file))
} else {
None
}
})
.collect();
// This makes sure that every [NotificationEvent] is present in [self.sounds].
self.sounds = NotificationEvents::iter()
.map(|event| {
let bytes = overrides
.get(&event)
.map(|file| get_sfx(file))
.unwrap_or_else(get_default_sfx);
let reader = hound::WavReader::new(bytes.as_ref()).unwrap();
let spec = reader.spec();
let samples = match spec.sample_format {
hound::SampleFormat::Float => reader
.into_samples::<f32>()
.map(|e| e.unwrap())
.collect::<Vec<_>>(),
hound::SampleFormat::Int => reader
.into_samples::<i16>()
.map(|e| cpal::Sample::to_f32(&e.unwrap()))
.collect::<Vec<_>>(),
};
let iter: Box<dyn Iterator<Item = f32>> = match spec.channels {
1 => Box::new(samples.into_iter().flat_map(|e| vec![e, e])),
2 => Box::new(samples.into_iter()),
_ => unimplemented!("Only mono and stereo sound is supported. See #80."),
};
let mut signal = signal::from_interleaved_samples_iter::<_, [f32; 2]>(iter);
let interp = Linear::new(Signal::next(&mut signal), Signal::next(&mut signal));
let samples = signal
.from_hz_to_hz(interp, spec.sample_rate as f64, SAMPLE_RATE as f64)
.until_exhausted()
// if the source audio is stereo and is being played as mono, discard the right audio
.flat_map(|e| {
if self.device.num_channels() == 1 {
vec![e[0]]
} else {
e.to_vec()
}
})
.collect::<Vec<f32>>();
(event, samples)
})
.collect();
}
/// Decodes a voice packet.
pub fn decode_packet_payload(
&self,
stream_type: VoiceStreamType,
session_id: u32,
payload: VoicePacketPayload,
) {
self.client_streams
.lock()
.unwrap()
.decode_packet((stream_type, session_id), payload);
}
/// Sets the volume of the output device.
pub fn set_volume(&self, output_volume: f32) {
self.device.set_volume(output_volume);
}
/// Sets the incoming volume of a user.
pub(crate) fn set_user_volume(&self, id: u32, volume: f32) {
match self.user_volumes.lock().unwrap().entry(id) {
Entry::Occupied(mut entry) => {
entry.get_mut().0 = volume;
}
Entry::Vacant(entry) => {
entry.insert((volume, false));
}
}
}
/// Mutes another user.
pub fn set_mute(&self, id: u32, mute: bool) {
match self.user_volumes.lock().unwrap().entry(id) {
Entry::Occupied(mut entry) => {
entry.get_mut().1 = mute;
}
Entry::Vacant(entry) => {
entry.insert((1.0, mute));
}
}
}
/// Queues a sound effect.
pub fn play_effect(&self, effect: NotificationEvents) {
let samples = self.sounds.get(&effect).unwrap();
self.client_streams.lock().unwrap().extend(None, samples);
}
}
/// Reads a sound effect from disk.
// moo
fn get_sfx(file: &str) -> Cow<'static, [u8]> {
let mut buf: Vec<u8> = Vec::new();
if let Ok(mut file) = File::open(file) {
file.read_to_end(&mut buf).unwrap();
Cow::from(buf)
} else {
warn!("File not found: '{}'", file);
get_default_sfx()
}
}
/// Gets the default sound effect.
fn get_default_sfx() -> Cow<'static, [u8]> {
Cow::from(include_bytes!("fallback_sfx.wav").as_ref())
}
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