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use dasp_interpolate::linear::Linear;
use dasp_signal::{self as signal, Signal};
use mumlib::config::SoundEffect;
use std::borrow::Cow;
use std::collections::HashMap;
use std::convert::TryFrom;
use std::fmt;
use std::fs::File;
#[cfg(feature = "ogg")]
use std::io::Cursor;
use std::io::Read;
use std::path::{Path, PathBuf};
use crate::audio::SAMPLE_RATE;
pub struct SoundEffects {
default_sound_effect: Vec<f32>,
// None -> invalid data, use default sound effect
opened_files: HashMap<PathBuf, Option<Vec<f32>>>,
events: HashMap<NotificationEvent, PathBuf>,
num_channels: usize,
}
impl fmt::Debug for SoundEffects {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let opened_files: Vec<_> = self.opened_files.keys().collect();
f.debug_struct("SoundEffects")
.field("default_sound_effect", &"..")
.field("opened_files", &opened_files)
.field("num_channels", &self.num_channels)
.field("events", &self.events)
.finish()
}
}
impl SoundEffects {
pub fn new(num_channels: usize) -> Self {
SoundEffects {
default_sound_effect: unpack_audio(get_default_sfx(), AudioFileKind::Wav).unwrap().0,
opened_files: HashMap::new(),
events: HashMap::new(),
num_channels,
}
}
pub fn load_file(&mut self, path: PathBuf) {
let samples = open_and_unpack_audio(&path, self.num_channels).ok();
self.opened_files.insert(path, samples);
}
pub fn set_sound_effect(&mut self, sound_effect: &SoundEffect) {
if let Ok(event) = NotificationEvent::try_from(sound_effect.event.as_str()) {
let path = PathBuf::from(&sound_effect.file);
self.events.insert(event, path);
}
}
pub fn load_unloaded_files(&mut self) {
let mut to_load = Vec::new();
for path in self.events.values() {
if !self.opened_files.contains_key(path) {
to_load.push(path.to_path_buf());
}
}
for path in to_load {
self.load_file(path);
}
}
pub fn get_samples(&self, event: &NotificationEvent) -> &[f32] {
self
.events
.get(event)
.and_then(|path| self.opened_files.get(path))
// Here we have an Option<&Option<Vec<f32>>>,
// so we do None => None
// Some(&None) => None
// Some(&Some(v)) => Some(&v)
.and_then(|o| o.as_ref())
.unwrap_or(&self.default_sound_effect)
}
pub fn clear(&mut self) {
self.events.clear();
self.opened_files.clear();
}
}
/// The different kinds of files we can open.
enum AudioFileKind {
Ogg,
Wav,
}
impl TryFrom<&str> for AudioFileKind {
type Error = ();
fn try_from(s: &str) -> Result<Self, Self::Error> {
match s {
"ogg" => Ok(AudioFileKind::Ogg),
"wav" => Ok(AudioFileKind::Wav),
_ => Err(()),
}
}
}
/// A specification accompanying some audio data.
struct AudioSpec {
channels: u32,
sample_rate: u32,
}
/// An event where a notification is shown and a sound effect is played.
#[derive(Debug, Eq, PartialEq, Clone, Copy, Hash)]
pub enum NotificationEvent {
ServerConnect,
ServerDisconnect,
UserConnected,
UserDisconnected,
UserJoinedChannel,
UserLeftChannel,
Mute,
Unmute,
Deafen,
Undeafen,
}
impl TryFrom<&str> for NotificationEvent {
type Error = ();
fn try_from(s: &str) -> Result<Self, Self::Error> {
match s {
"server_connect" => Ok(NotificationEvent::ServerConnect),
"server_disconnect" => Ok(NotificationEvent::ServerDisconnect),
"user_connected" => Ok(NotificationEvent::UserConnected),
"user_disconnected" => Ok(NotificationEvent::UserDisconnected),
"user_joined_channel" => Ok(NotificationEvent::UserJoinedChannel),
"user_left_channel" => Ok(NotificationEvent::UserLeftChannel),
"mute" => Ok(NotificationEvent::Mute),
"unmute" => Ok(NotificationEvent::Unmute),
"deafen" => Ok(NotificationEvent::Deafen),
"undeafen" => Ok(NotificationEvent::Undeafen),
_ => {
Err(())
}
}
}
}
/// Opens the audio data located in a file and returns the contained audio data.
///
/// The file kind is read from the file extension.
///
/// # Errors
///
/// Returns an error if a file extension isn't known, the file doesn't exist or something went
/// wrong when opening or unpacking the audio data.
fn open_and_unpack_audio<P: AsRef<Path>>(path: &P, num_channels: usize) -> Result<Vec<f32>, ()> {
let kind = path
.as_ref()
.extension()
.and_then(|ext| AudioFileKind::try_from(ext.to_str().unwrap()).ok())
.ok_or(())?;
let bytes = get_sfx(path)?;
// Unpack the samples.
let (samples, spec) = unpack_audio(bytes, kind)?;
// If the audio is mono (single channel), pad every sample with
// itself, since we later assume that audio is stored interleaved as
// LRLRLR (or RLRLRL). Without this, mono audio would be played in
// double speed.
let iter: Box<dyn Iterator<Item = f32>> = match spec.channels {
1 => Box::new(samples.into_iter().flat_map(|e| [e, e])),
2 => Box::new(samples.into_iter()),
_ => unimplemented!("Only mono and stereo sound is supported. See #80."),
};
// Create a dasp signal containing stereo sound.
let mut signal = signal::from_interleaved_samples_iter::<_, [f32; 2]>(iter);
// Create a linear interpolator, in case we need to convert the sample rate.
let interp = Linear::new(Signal::next(&mut signal), Signal::next(&mut signal));
// Create our resulting samples.
let samples = signal
.from_hz_to_hz(interp, spec.sample_rate as f64, SAMPLE_RATE as f64)
.until_exhausted()
// If the source audio is stereo and is being played as mono, discard the first channel.
.flat_map(|e| {
if num_channels == 1 {
vec![e[0]]
} else {
e.to_vec()
}
})
.collect::<Vec<f32>>();
Ok(samples)
}
/// Unpack audio data. The required audio spec is read from the file and returned as well.
fn unpack_audio(data: Cow<'_, [u8]>, kind: AudioFileKind) -> Result<(Vec<f32>, AudioSpec), ()> {
match kind {
AudioFileKind::Ogg => unpack_ogg(data),
AudioFileKind::Wav => unpack_wav(data),
}
}
#[cfg(feature = "ogg")]
/// Unpack ogg data.
fn unpack_ogg(data: Cow<'_, [u8]>) -> Result<(Vec<f32>, AudioSpec), ()> {
let mut reader = lewton::inside_ogg::OggStreamReader::new(Cursor::new(data.as_ref())).unwrap();
let mut samples = Vec::new();
while let Ok(Some(mut frame)) = reader.read_dec_packet_itl() {
samples.append(&mut frame);
}
let samples = samples.iter().map(|s| cpal::Sample::to_f32(s)).collect();
let spec = AudioSpec {
channels: reader.ident_hdr.audio_channels as u32,
sample_rate: reader.ident_hdr.audio_sample_rate,
};
Ok((samples, spec))
}
#[cfg(not(feature = "ogg"))]
/// Always errors since ogg is disabled.
fn unpack_ogg(_: Cow<'_, [u8]>) -> Result<(Vec<f32>, AudioSpec), ()> {
warn!("Can't open .ogg without the ogg-feature enabled.");
Err(())
}
/// Unpack wav data.
fn unpack_wav(data: Cow<'_, [u8]>) -> Result<(Vec<f32>, AudioSpec), ()> {
let reader = hound::WavReader::new(data.as_ref()).map_err(|_| ())?;
let spec = reader.spec();
let samples = match spec.sample_format {
hound::SampleFormat::Float => reader
.into_samples::<f32>()
.map(|e| e.unwrap())
.collect::<Vec<_>>(),
hound::SampleFormat::Int => reader
.into_samples::<i16>()
.map(|e| cpal::Sample::to_f32(&e.unwrap()))
.collect::<Vec<_>>(),
};
let spec = AudioSpec {
channels: spec.channels as u32,
sample_rate: spec.sample_rate,
};
Ok((samples, spec))
}
/// Open and return the data contained in a file, or the default sound effect if
/// the file couldn't be found.
// moo
fn get_sfx<P: AsRef<Path>>(file: P) -> Result<Cow<'static, [u8]>, ()> {
let mut buf: Vec<u8> = Vec::new();
if let Ok(mut file) = File::open(file.as_ref()) {
file.read_to_end(&mut buf).unwrap();
Ok(Cow::from(buf))
} else {
Err(())
}
}
/// Get the default sound effect.
fn get_default_sfx() -> Cow<'static, [u8]> {
Cow::from(include_bytes!("fallback_sfx.wav").as_ref())
}
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