1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
|
use crate::state::{Channel, Server};
use chrono::NaiveDateTime;
use serde::{Deserialize, Serialize};
use std::fmt;
/// Something that happened in our channel at a point in time.
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MumbleEvent {
pub timestamp: NaiveDateTime,
pub kind: MumbleEventKind
}
impl fmt::Display for MumbleEvent {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "[{}] {}", self.timestamp.format("%d %b %H:%M"), self.kind)
}
}
/// The different kinds of events that can happen.
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum MumbleEventKind {
UserConnected(String, String),
UserDisconnected(String, String),
UserMuteStateChanged(String), // This logic is kinda weird so we only store the rendered message.
TextMessageReceived(String),
UserJoinedChannel(String, String),
UserLeftChannel(String, String),
}
//TODO These strings are (mostly) duplicated with their respective notifications.
// The only difference is that the text message event doesn't contain the text message.
impl fmt::Display for MumbleEventKind {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
MumbleEventKind::UserConnected(user, channel) => {
write!(f, "{} connected to {}", user, channel)
}
MumbleEventKind::UserDisconnected(user, channel) => {
write!(f, "{} disconnected from {}", user, channel)
}
MumbleEventKind::UserMuteStateChanged(message) => {
write!(f, "{}", message)
}
MumbleEventKind::TextMessageReceived(user) => {
write!(f, "{} sent a text message", user)
}
MumbleEventKind::UserJoinedChannel(name, from) => {
write!(f, "{} moved to your channel from {}", name, from)
}
MumbleEventKind::UserLeftChannel(name, to) => {
write!(f, "{} moved to {}", name, to)
}
}
}
}
#[derive(Clone, Debug, Deserialize, Serialize)]
pub enum Command {
ChannelJoin {
channel_identifier: String,
},
ChannelList,
ConfigReload,
DeafenSelf(Option<bool>),
Events {
block: bool
},
InputVolumeSet(f32),
MuteOther(String, Option<bool>),
MuteSelf(Option<bool>),
OutputVolumeSet(f32),
PastMessages {
block: bool,
},
Ping,
SendMessage {
message: String,
targets: MessageTarget,
},
ServerConnect {
host: String,
port: u16,
username: String,
password: Option<String>,
accept_invalid_cert: bool,
},
ServerDisconnect,
ServerStatus {
host: String,
port: u16,
},
Status,
UserVolumeSet(String, f32),
}
#[derive(Debug, Deserialize, Serialize)]
pub enum CommandResponse {
ChannelList {
channels: Channel,
},
DeafenStatus {
is_deafened: bool,
},
Event {
event: MumbleEvent,
},
MuteStatus {
is_muted: bool,
},
PastMessage {
message: (NaiveDateTime, String, String),
},
Pong,
ServerConnect {
welcome_message: Option<String>,
server_state: Server,
},
ServerStatus {
version: u32,
users: u32,
max_users: u32,
bandwidth: u32,
},
Status {
server_state: Server,
},
}
/// Messages sent to channels can be sent either to a named channel or the
/// currently connected channel.
#[derive(Clone, Debug, Deserialize, Serialize)]
pub enum ChannelTarget {
Current,
Named(String)
}
/// Messages can be sent to either channels or specific users.
#[derive(Clone, Debug, Deserialize, Serialize)]
pub enum MessageTarget {
Channel(Vec<(ChannelTarget, bool)>), // (target, recursive)
User(Vec<String>),
}
|