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authorklaar36 <klas.arvidsson@liu.se>2015-03-20 17:30:24 +0100
committerklaar36 <klas.arvidsson@liu.se>2015-03-20 17:30:24 +0100
commite7bc50ca8ffcaa6ed68ebd2315f78b0f5a7d10ad (patch)
tree4de97af7207676b69cb6a9aba8cb443cc134855d /src/threads/thread.h
parentb0418a24e709f0632d2ede5b0f327c422931939b (diff)
downloadpintos-rs-e7bc50ca8ffcaa6ed68ebd2315f78b0f5a7d10ad.tar.gz
Initial Pintos
Diffstat (limited to 'src/threads/thread.h')
-rw-r--r--src/threads/thread.h146
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diff --git a/src/threads/thread.h b/src/threads/thread.h
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+#ifndef THREADS_THREAD_H
+#define THREADS_THREAD_H
+
+#include <debug.h>
+#include <list.h>
+#include <stdint.h>
+
+#include "userprog/flist.h"
+
+/* States in a thread's life cycle. */
+enum thread_status
+ {
+ THREAD_RUNNING, /* Running thread. */
+ THREAD_READY, /* Not running but ready to run. */
+ THREAD_BLOCKED, /* Waiting for an event to trigger. */
+ THREAD_DYING /* About to be destroyed. */
+ };
+
+/* Thread identifier type.
+ You can redefine this to whatever type you like. */
+typedef int tid_t;
+#define TID_ERROR ((tid_t) -1) /* Error value for tid_t. */
+
+/* Thread priorities. */
+#define PRI_MIN 0 /* Lowest priority. */
+#define PRI_DEFAULT 31 /* Default priority. */
+#define PRI_MAX 63 /* Highest priority. */
+
+/* A kernel thread or user process.
+
+ Each thread structure is stored in its own 4 kB page. The
+ thread structure itself sits at the very bottom of the page
+ (at offset 0). The rest of the page is reserved for the
+ thread's kernel stack, which grows downward from the top of
+ the page (at offset 4 kB). Here's an illustration:
+
+ 4 kB +---------------------------------+
+ | kernel stack |
+ | | |
+ | | |
+ | V |
+ | grows downward |
+ | |
+ | |
+ | |
+ | |
+ | |
+ | |
+ | |
+ | |
+ +---------------------------------+
+ | magic |
+ | : |
+ | : |
+ | name |
+ | status |
+ 0 kB +---------------------------------+
+
+ The upshot of this is twofold:
+
+ 1. First, `struct thread' must not be allowed to grow too
+ big. If it does, then there will not be enough room for
+ the kernel stack. Our base `struct thread' is only a
+ few bytes in size. It probably should stay well under 1
+ kB.
+
+ 2. Second, kernel stacks must not be allowed to grow too
+ large. If a stack overflows, it will corrupt the thread
+ state. Thus, kernel functions should not allocate large
+ structures or arrays as non-static local variables. Use
+ dynamic allocation with malloc() or palloc_get_page()
+ instead.
+
+ The first symptom of either of these problems will probably be
+ an assertion failure in thread_current(), which checks that
+ the `magic' member of the running thread's `struct thread' is
+ set to THREAD_MAGIC. Stack overflow will normally change this
+ value, triggering the assertion. */
+/* The `elem' member has a dual purpose. It can be an element in
+ the run queue (thread.c), or it can be an element in a
+ semaphore wait list (synch.c). It can be used these two ways
+ only because they are mutually exclusive: only a thread in the
+ ready state is on the run queue, whereas only a thread in the
+ blocked state is on a semaphore wait list. */
+struct thread
+ {
+ /* Owned by thread.c. */
+ tid_t tid; /* Thread identifier. */
+ enum thread_status status; /* Thread state. */
+ char name[16]; /* Name (for debugging purposes). */
+ uint8_t *stack; /* Saved stack pointer. */
+ int priority; /* Priority. */
+
+ /* Shared between thread.c and synch.c. */
+ struct list_elem elem; /* List element. */
+
+ /* YES! You may want to add stuff. But make note of point 2 above. */
+
+#ifdef USERPROG
+ /* Owned by userprog/process.c. */
+ uint32_t *pagedir; /* Page directory. */
+#endif
+
+ /* Owned by thread.c. */
+ unsigned magic; /* Detects stack overflow. */
+ };
+
+/* If false (default), use round-robin scheduler.
+ If true, use multi-level feedback queue scheduler.
+ Controlled by kernel command-line option "-o mlfqs". */
+extern bool thread_mlfqs;
+
+void thread_init (void);
+void thread_start (void);
+
+void thread_tick (void);
+void thread_print_stats (void);
+
+typedef void thread_func (void *aux);
+tid_t thread_create (const char *name, int priority, thread_func *, void *);
+
+void thread_block (void);
+void thread_unblock (struct thread *);
+
+struct thread *thread_current (void);
+tid_t thread_tid (void);
+const char *thread_name (void);
+
+void thread_exit (void) NO_RETURN;
+void thread_yield (void);
+
+int thread_get_priority (void);
+void thread_set_priority (int);
+
+int thread_get_nice (void);
+void thread_set_nice (int);
+int thread_get_recent_cpu (void);
+int thread_get_load_avg (void);
+
+void DEBUG_thread_init(void);
+void DEBUG_thread_count_up(void);
+void DEBUG_thread_count_down(void);
+void DEBUG_thread_poweroff_check(bool force_off);
+bool DEBUG_thread_create_simulate_fail(void);
+
+#endif /* threads/thread.h */