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Diffstat (limited to 'src/threads/synch.c')
| -rw-r--r-- | src/threads/synch.c | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/src/threads/synch.c b/src/threads/synch.c new file mode 100644 index 0000000..317c68a --- /dev/null +++ b/src/threads/synch.c @@ -0,0 +1,338 @@ +/* This file is derived from source code for the Nachos + instructional operating system. The Nachos copyright notice + is reproduced in full below. */ + +/* Copyright (c) 1992-1996 The Regents of the University of California. + All rights reserved. + + Permission to use, copy, modify, and distribute this software + and its documentation for any purpose, without fee, and + without written agreement is hereby granted, provided that the + above copyright notice and the following two paragraphs appear + in all copies of this software. + + IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO + ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR + CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF THIS SOFTWARE + AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF CALIFORNIA + HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY + WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" + BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO + PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR + MODIFICATIONS. +*/ + +#include "threads/synch.h" +#include <stdio.h> +#include <string.h> +#include "threads/interrupt.h" +#include "threads/thread.h" + +/* Initializes semaphore SEMA to VALUE. A semaphore is a + nonnegative integer along with two atomic operators for + manipulating it: + + - down or "P": wait for the value to become positive, then + decrement it. + + - up or "V": increment the value (and wake up one waiting + thread, if any). */ +void +sema_init (struct semaphore *sema, unsigned value) +{ + ASSERT (sema != NULL); + + sema->value = value; + list_init (&sema->waiters); +} + +/* Down or "P" operation on a semaphore. Waits for SEMA's value + to become positive and then atomically decrements it. + + This function may sleep, so it must not be called within an + interrupt handler. This function may be called with + interrupts disabled, but if it sleeps then the next scheduled + thread will probably turn interrupts back on. */ +void +sema_down (struct semaphore *sema) +{ + enum intr_level old_level; + + ASSERT (sema != NULL); + ASSERT (!intr_context ()); + + old_level = intr_disable (); + while (sema->value == 0) + { + list_push_back (&sema->waiters, &thread_current ()->elem); + thread_block (); + } + sema->value--; + intr_set_level (old_level); +} + +/* Down or "P" operation on a semaphore, but only if the + semaphore is not already 0. Returns true if the semaphore is + decremented, false otherwise. + + This function may be called from an interrupt handler. */ +bool +sema_try_down (struct semaphore *sema) +{ + enum intr_level old_level; + bool success; + + ASSERT (sema != NULL); + + old_level = intr_disable (); + if (sema->value > 0) + { + sema->value--; + success = true; + } + else + success = false; + intr_set_level (old_level); + + return success; +} + +/* Up or "V" operation on a semaphore. Increments SEMA's value + and wakes up one thread of those waiting for SEMA, if any. + + This function may be called from an interrupt handler. */ +void +sema_up (struct semaphore *sema) +{ + enum intr_level old_level; + + ASSERT (sema != NULL); + + old_level = intr_disable (); + if (!list_empty (&sema->waiters)) + thread_unblock (list_entry (list_pop_front (&sema->waiters), + struct thread, elem)); + sema->value++; + intr_set_level (old_level); +} + +static void sema_test_helper (void *sema_); + +/* Self-test for semaphores that makes control "ping-pong" + between a pair of threads. Insert calls to printf() to see + what's going on. */ +void +sema_self_test (void) +{ + struct semaphore sema[2]; + int i; + + printf ("Testing semaphores..."); + sema_init (&sema[0], 0); + sema_init (&sema[1], 0); + thread_create ("sema-test", PRI_DEFAULT, sema_test_helper, &sema); + for (i = 0; i < 10; i++) + { + sema_up (&sema[0]); + sema_down (&sema[1]); + } + printf ("done.\n"); +} + +/* Thread function used by sema_self_test(). */ +static void +sema_test_helper (void *sema_) +{ + struct semaphore *sema = sema_; + int i; + + for (i = 0; i < 10; i++) + { + sema_down (&sema[0]); + sema_up (&sema[1]); + } +} + +/* Initializes LOCK. A lock can be held by at most a single + thread at any given time. Our locks are not "recursive", that + is, it is an error for the thread currently holding a lock to + try to acquire that lock. + + A lock is a specialization of a semaphore with an initial + value of 1. The difference between a lock and such a + semaphore is twofold. First, a semaphore can have a value + greater than 1, but a lock can only be owned by a single + thread at a time. Second, a semaphore does not have an owner, + meaning that one thread can "down" the semaphore and then + another one "up" it, but with a lock the same thread must both + acquire and release it. When these restrictions prove + onerous, it's a good sign that a semaphore should be used, + instead of a lock. */ +void +lock_init (struct lock *lock) +{ + ASSERT (lock != NULL); + + lock->holder = NULL; + sema_init (&lock->semaphore, 1); +} + +/* Acquires LOCK, sleeping until it becomes available if + necessary. The lock must not already be held by the current + thread. + + This function may sleep, so it must not be called within an + interrupt handler. This function may be called with + interrupts disabled, but interrupts will be turned back on if + we need to sleep. */ +void +lock_acquire (struct lock *lock) +{ + ASSERT (lock != NULL); + ASSERT (!intr_context ()); + ASSERT (!lock_held_by_current_thread (lock)); + + sema_down (&lock->semaphore); + lock->holder = thread_current (); +} + +/* Tries to acquires LOCK and returns true if successful or false + on failure. The lock must not already be held by the current + thread. + + This function will not sleep, so it may be called within an + interrupt handler. */ +bool +lock_try_acquire (struct lock *lock) +{ + bool success; + + ASSERT (lock != NULL); + ASSERT (!lock_held_by_current_thread (lock)); + + success = sema_try_down (&lock->semaphore); + if (success) + lock->holder = thread_current (); + return success; +} + +/* Releases LOCK, which must be owned by the current thread. + + An interrupt handler cannot acquire a lock, so it does not + make sense to try to release a lock within an interrupt + handler. */ +void +lock_release (struct lock *lock) +{ + ASSERT (lock != NULL); + ASSERT (lock_held_by_current_thread (lock)); + + lock->holder = NULL; + sema_up (&lock->semaphore); +} + +/* Returns true if the current thread holds LOCK, false + otherwise. (Note that testing whether some other thread holds + a lock would be racy.) */ +bool +lock_held_by_current_thread (const struct lock *lock) +{ + ASSERT (lock != NULL); + + return lock->holder == thread_current (); +} + +/* One semaphore in a list. */ +struct semaphore_elem + { + struct list_elem elem; /* List element. */ + struct semaphore semaphore; /* This semaphore. */ + }; + +/* Initializes condition variable COND. A condition variable + allows one piece of code to signal a condition and cooperating + code to receive the signal and act upon it. */ +void +cond_init (struct condition *cond) +{ + ASSERT (cond != NULL); + + list_init (&cond->waiters); +} + +/* Atomically releases LOCK and waits for COND to be signaled by + some other piece of code. After COND is signaled, LOCK is + reacquired before returning. LOCK must be held before calling + this function. + + The monitor implemented by this function is "Mesa" style, not + "Hoare" style, that is, sending and receiving a signal are not + an atomic operation. Thus, typically the caller must recheck + the condition after the wait completes and, if necessary, wait + again. + + A given condition variable is associated with only a single + lock, but one lock may be associated with any number of + condition variables. That is, there is a one-to-many mapping + from locks to condition variables. + + This function may sleep, so it must not be called within an + interrupt handler. This function may be called with + interrupts disabled, but interrupts will be turned back on if + we need to sleep. */ +void +cond_wait (struct condition *cond, struct lock *lock) +{ + struct semaphore_elem waiter; + + ASSERT (cond != NULL); + ASSERT (lock != NULL); + ASSERT (!intr_context ()); + ASSERT (lock_held_by_current_thread (lock)); + + sema_init (&waiter.semaphore, 0); + list_push_back (&cond->waiters, &waiter.elem); + lock_release (lock); + sema_down (&waiter.semaphore); + lock_acquire (lock); +} + +/* If any threads are waiting on COND (protected by LOCK), then + this function signals one of them to wake up from its wait. + LOCK must be held before calling this function. + + An interrupt handler cannot acquire a lock, so it does not + make sense to try to signal a condition variable within an + interrupt handler. */ +void +cond_signal (struct condition *cond, struct lock *lock UNUSED) +{ + ASSERT (cond != NULL); + ASSERT (lock != NULL); + ASSERT (!intr_context ()); + ASSERT (lock_held_by_current_thread (lock)); + + if (!list_empty (&cond->waiters)) + sema_up (&list_entry (list_pop_front (&cond->waiters), + struct semaphore_elem, elem)->semaphore); +} + +/* Wakes up all threads, if any, waiting on COND (protected by + LOCK). LOCK must be held before calling this function. + + An interrupt handler cannot acquire a lock, so it does not + make sense to try to signal a condition variable within an + interrupt handler. */ +void +cond_broadcast (struct condition *cond, struct lock *lock) +{ + ASSERT (cond != NULL); + ASSERT (lock != NULL); + + while (!list_empty (&cond->waiters)) + cond_signal (cond, lock); +} |
