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authorEdvard Thörnros <edvard.thornros@gmail.com>2021-02-02 22:23:24 +0100
committerGitHub <noreply@github.com>2021-02-02 22:23:24 +0100
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parentd1faad7b1943301b34913a08a7874f2e62777ba4 (diff)
downloadsylt-2381d4fc204f040763ad352aa2b67c58f8a40b17.tar.gz
Apply suggestions from code review
Co-authored-by: Gustav Sörnäs <gustav@sornas.net>
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# Sylt-lang
-----------
-Sylt is a statically-checked dynamically typed, reference counted programming
-language made for GameJams.
+Sylt is a statically checked and dynamically typed reference counted programming
+language made for game jams.
-## Why does this exist? Why not use X-lang?
+## Why does this exist? Why use this instead of language X?
Pfft! Why not?
## Getting started
Sylt is written entirely in Rust. Pointing to this Git-repo
-in your Cargo.toml is the easiet way. Alternatively you can
+in your Cargo.toml is the easiest way. Alternatively you can
build the interpreter and run your own programs from there.