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authorEdvard Thörnros <edvard.thornros@gmail.com>2021-02-02 13:48:02 +0100
committerEdvard Thörnros <edvard.thornros@gmail.com>2021-02-02 13:48:02 +0100
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simple readme
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+# Sylt-lang
+-----------
+Sylt is a statically-checked dynamically typed, reference counted programming
+language made for GameJams.
+
+
+## Why does this exist? Why not use X-lang?
+Pfft! Why not?
+
+
+## Getting started
+Sylt is written entirely in Rust. Pointing to this Git-repo
+in your Cargo.toml is the easiet way. Alternatively you can
+build the interpreter and run your own programs from there.
+
+
+## Endgame
+A language that has some form of static typechecking, is easy and fast to work
+in. Performance should be good enought that you don't really have to worry
+about it.
+
+Dreams also exist of automatically updating the game when files are changed.