diff options
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/README.md b/README.md new file mode 100644 index 0000000..ad6af5d --- /dev/null +++ b/README.md @@ -0,0 +1,32 @@ +# Sylt-lang + +Sylt is a statically checked and dynamically typed reference counted programming +language made for game jams. + +## Why does this exist? Why use this instead of language X? + +Pfft! Why not? + +## Getting started + +Sylt is written entirely in Rust. There are two main ways of using it. + +1. Depend on this repository in your Cargo.toml. +2. Clone this repository and cargo build. You can then pass .sy-files to the + resulting binary. Currently this way won't give you any kind of game. + +## Basic Usage + +Currently, Sylt can only run single files. The last filename given is +run. + +The `-p` flag also lets you see a lot of debug output. If you want +to debug the compiler and runtime this might be helpful. + +## Endgame + +A language that has some form of static typechecking, is easy and fast to work +in. Performance should be good enough that you don't really have to worry about +it. + +Dreams also exist of automatically updating the game when files are changed. |
