From d1faad7b1943301b34913a08a7874f2e62777ba4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Edvard=20Th=C3=B6rnros?= Date: Tue, 2 Feb 2021 13:48:02 +0100 Subject: simple readme --- README.md | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..7de2dd5 --- /dev/null +++ b/README.md @@ -0,0 +1,22 @@ +# Sylt-lang +----------- +Sylt is a statically-checked dynamically typed, reference counted programming +language made for GameJams. + + +## Why does this exist? Why not use X-lang? +Pfft! Why not? + + +## Getting started +Sylt is written entirely in Rust. Pointing to this Git-repo +in your Cargo.toml is the easiet way. Alternatively you can +build the interpreter and run your own programs from there. + + +## Endgame +A language that has some form of static typechecking, is easy and fast to work +in. Performance should be good enought that you don't really have to worry +about it. + +Dreams also exist of automatically updating the game when files are changed. -- cgit v1.2.1