From 5216d920fb26638ceda9f6391c5449c5e7bc8409 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustav=20S=C3=B6rn=C3=A4s?= Date: Sun, 29 Nov 2020 01:44:00 +0100 Subject: initial work labb5 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Apparently I need to implement a second search function here. I don't agree with the reasoning in the lab description. > NOTERA: Programmet innehåller två rekursiva sökningar: en för att > hitta ett specifikt ord inmatat av den mänskliga spelaren och en > annan för att söka ̈över hela brädet under datorspelarens tur. Du > tänker kanske att dessa borde gå att kombinera till en integrerad > funktion, genom att göra all ordsökning i början av spelet, precis > efter att brädet initierats. För att bli godkänd på labben måste > du dock implementera människan och datorn som två separata > sökfunktioner. Det finns tillräckliga skillnader mellan de två för > att de inte ska gå att kombinera rent och snyggt. --- labb5/src/boggleplay.cpp | 52 +++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 49 insertions(+), 3 deletions(-) (limited to 'labb5/src/boggleplay.cpp') diff --git a/labb5/src/boggleplay.cpp b/labb5/src/boggleplay.cpp index 76bdcde..914443b 100755 --- a/labb5/src/boggleplay.cpp +++ b/labb5/src/boggleplay.cpp @@ -1,6 +1,6 @@ // You will edit and turn in this CPP file. // Also remove these comments here and add your own. -// TODO: remove this comment header and replace with your own +// TODO remove this comment header and replace with your own #include #include @@ -9,13 +9,59 @@ #include "Boggle.h" #include "bogglemain.h" #include "strlib.h" -// TODO: include any other header files you need + +#include /* * Plays one game of Boggle using the given boggle game state object. */ void playOneGame(Boggle& boggle) { - // TODO: implement this function (and add any other functions you like to help you) + boggle.clear(); + bool input_custom_board = yesOrNo("Input custom board? "); + if (input_custom_board) { + string input_board; + while (true) { + cout << "Input your board (16 characters): "; + getline(cin, input_board); + if (input_board.length() == 16) { + if (boggle.letters_from_string(input_board)) { + break; + } else { + cout << "Please input a valid string" << endl; + } + } else { + cout << "Please input 16 characters only" << endl; + } + } + } else { + boggle.shuffle(); + } + boggle.find_all_words(); + cout << boggle.debug_words() << endl; + + std::cout << "It's your turn!" << std::endl; + cout << boggle.board_to_string() << endl; + string user_input; + while (true) { + cout << "Your words (" << boggle.get_user_words_size() << "):" << endl; + cout << boggle.user_words_to_string() << endl; + cout << "Your score: " << boggle.get_user_score() << endl; + cout << "Type a word (or press Enter to end your turn) "; + getline(cin, user_input); + if (user_input == "") { + break; + } + if (!boggle.word_is_valid(user_input)) { + cout << "Your word is invalid" << endl; + } else if (!boggle.word_is_unplayed(user_input)) { + cout << "Your word has already been played!" << endl; + } else if (user_input.length() < 4) { + cout << "Your word is too short!" << endl; + } else { + cout << "You found a new word!" << endl; + boggle.add_user_word(user_input); + } + } } -- cgit v1.2.1