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/*
* TDDD86 TSP
* This file contains the declaration of the Point structure.
* See Point.cpp for implementation of each member.
* Your code should work properly with an unmodified version of this file.
*/
#ifndef POINT_H
#define POINT_H
#include <iostream>
#include <string>
#include <QGraphicsScene>
using namespace std;
/*
* Each Point structure represents a single point in the Euclidean plane.
*/
struct Point {
const double x; // x position of point
const double y; // y position of point
Point(double _x, double _y);
/*
* Returns Euclidean distance between this point and that.
*/
double distanceTo(Point that) const;
/*
* Draws the point onto the given QGraphicsScene.
*/
void draw(QGraphicsScene* scene) const;
/*
* Draws the line from this point to that onto the given QGraphicsScene.
*/
void drawTo(Point that, QGraphicsScene* scene) const;
/*
* Returns a string representation of the point, such as
* (2.5, 3.5).
*/
string toString() const;
};
/*
* Outputs the given point to the given output stream (e.g. cout) in the same
* format as returned by its toString member function.
*/
ostream& operator<<(ostream& out, const Point& p);
#endif // POINT_H
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