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/**
* Copyright (C) David Wolfe, 1999. All rights reserved.
* Ported to Qt and adapted for TDDD86, 2015.
*/
#ifndef JUNK_H
#define JUNK_H
#include "Robot.h"
#include <QGraphicsScene>
class Junk : public Robot {
public:
Junk();
Junk(Robot c);
/*
* Draws this junk onto the given QGraphicsScene.
*/
void draw(QGraphicsScene* scene) const;
void moveTowards(const Unit& u);
bool attacks(const Unit& u) const;
unsigned int getCollisionCount() const;
bool alive() const;
Junk *clone() const;
};
#endif // JUNK_H
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