blob: a5ff9349690628eb47c83ee9e4c53a5f17d5a08d (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
/*
* File: gmath.cpp
* ---------------
* This file implements the gmath.h interface. In all cases, the
* implementation for each function requires only one line of code,
* which makes detailed documentation unnecessary.
*/
#include <cmath>
#include "gmath.h"
#include "gtypes.h"
extern const double PI = 3.14159265358979323846;
extern const double E = 2.71828182845904523536;
double sinDegrees(double angle) {
return sin(toRadians(angle));
}
double cosDegrees(double angle) {
return cos(toRadians(angle));
}
double tanDegrees(double angle) {
return tan(toRadians(angle));
}
double toDegrees(double radians) {
return radians * 180 / PI;
}
double toRadians(double degrees) {
return degrees * PI / 180;
}
double vectorDistance(const GPoint & pt) {
return vectorDistance(pt.getX(), pt.getY());
}
double vectorDistance(double x, double y) {
return sqrt(x * x + y * y);
}
double vectorAngle(const GPoint & pt) {
return vectorAngle(pt.getX(), pt.getY());
}
double vectorAngle(double x, double y) {
return (x == 0 && y == 0) ? 0 : toDegrees(atan2(-y, x));
}
|