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| author | Gustav Sörnäs <gustav@sornas.net> | 2020-11-10 00:57:06 +0100 |
|---|---|---|
| committer | Gustav Sörnäs <gustav@sornas.net> | 2020-11-10 00:57:06 +0100 |
| commit | fc151ff1e1c862f5b40dc028c293ce083695d78c (patch) | |
| tree | 54e0e3f435f500ff0cbf0088b3a61ef642b2e919 /labb4/GameState.h | |
| parent | b92072fc45676f9fe4669905f38a2aa3d6b92c4d (diff) | |
| download | tddd86-fc151ff1e1c862f5b40dc028c293ce083695d78c.tar.gz | |
gamestate cc, polymorphic clone
Diffstat (limited to 'labb4/GameState.h')
| -rw-r--r-- | labb4/GameState.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/labb4/GameState.h b/labb4/GameState.h index d31758d..7466308 100644 --- a/labb4/GameState.h +++ b/labb4/GameState.h @@ -22,6 +22,8 @@ public: GameState(); GameState(int numberOfRobots); + GameState(const GameState &); + /* * Clear and redraw entire playing field */ |
