diff options
Diffstat (limited to 'labb4/GameState.cpp')
| -rw-r--r-- | labb4/GameState.cpp | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/labb4/GameState.cpp b/labb4/GameState.cpp index 3d7b8b7..6de11dd 100644 --- a/labb4/GameState.cpp +++ b/labb4/GameState.cpp @@ -42,7 +42,7 @@ void GameState::teleportHero() { } void GameState::moveRobots() { - for (unsigned int i = 0; i < robots.size(); i++) { + for (int i = 0; i < robots.size(); i++) { robots[i]->moveTowards(hero); } } @@ -60,20 +60,6 @@ int GameState::countCollisions() { } } return numberDestroyed; - - //int numberDestroyed = 0; - //unsigned int i = 0; - //while (i < robots.size()) { - // bool hitJunk = junkAt (robots[i]); - // bool collision = (countRobotsAt (robots[i]) > 1); - // if (hitJunk || collision) { - // if (!hitJunk) junks.push_back (Junk(robots[i])); - // robots[i] = robots[robots.size()-1]; - // robots.pop_back(); - // numberDestroyed++; - // } else i++; - //} - //return numberDestroyed; } bool GameState::anyRobotsLeft() const { |
