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/*
* TDDD86 TSP
* This file contains the implementation of the Point structure.
* See Point.h for comments about each member.
* Your code should work properly with an unmodified version of this file.
*/
#include <iomanip>
#include <iostream>
#include <sstream>
#include <cmath>
#include <QGraphicsEllipseItem>
#include <QGraphicsLineItem>
#include "Point.h"
Point::Point(double _x, double _y)
: x(_x), y(_y) {}
double Point::distanceTo(Point that) const
{
double dx = x - that.x;
double dy = y - that.y;
return std::sqrt(dx*dx + dy*dy);
}
void Point::draw(QGraphicsScene *scene) const
{
QGraphicsEllipseItem *item = new QGraphicsEllipseItem(x, y, 1, 1);
item->setBrush(QBrush(QColor(255, 0, 0)));
scene->addItem(item);
}
void Point::drawTo(Point that, QGraphicsScene *scene) const
{
QGraphicsLineItem *item = new QGraphicsLineItem(x, y, that.x, that.y);
scene->addItem(item);
}
string Point::toString() const
{
stringstream string;
string << "(" << std::fixed << std::setprecision(1) << std::showpoint
<< x << ", " << y << ")";
return string.str();
}
ostream& operator <<(ostream& out, const Point& p) {
out << p.toString();
return out;
}
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