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/*
* TDDB86 Trailblazer
* This file implements fundamental types used by the Trailblazer assignment.
*
* Please do not modify this provided file. Your turned-in files should work
* with an unmodified version of all provided code files.
*
* Author: Marty Stepp, Keith Schwarz, et al
* Slight modifications by Tommy Farnqvist
*/
#include "types.h"
/*
* A large prime number used in hash code computation.
*/
const int kLargePrime = 78979871;
/*
* A value that can be bitwise-ANDed with an integer to force it to be nonnegative,
* which is useful when writing hash functions.
*/
const int kHashMask = 0x7FFFFFF;
/*
* Utility constructor functions.
*/
TBLoc makeLoc(int row, int col) {
TBLoc result = { row, col };
return result;
}
TBEdge makeEdge(TBLoc start, TBLoc end) {
TBEdge result = { start, end };
return result;
}
/*
* Overloaded comparison operators.
*/
bool operator < (TBLoc lhs, TBLoc rhs) {
if (lhs.row != rhs.row)
return lhs.row < rhs.row;
return lhs.col < rhs.col;
}
bool operator > (TBLoc lhs, TBLoc rhs) {
return rhs < lhs;
}
bool operator <= (TBLoc lhs, TBLoc rhs) {
return !(rhs < lhs);
}
bool operator >= (TBLoc lhs, TBLoc rhs) {
return !(lhs < rhs);
}
bool operator == (TBLoc lhs, TBLoc rhs) {
return lhs.row == rhs.row && lhs.col == rhs.col;
}
bool operator != (TBLoc lhs, TBLoc rhs) {
return !(lhs == rhs);
}
/*
* Hash code function to make it possible to store nodes in a hash set/map.
*/
int hashCode(TBLoc l) {
return (l.row + kLargePrime * l.col) & kHashMask;
}
/*
* Overloaded comparison operators.
*/
bool operator < (TBEdge lhs, TBEdge rhs) {
if (lhs.start != rhs.start) return lhs.start < rhs.start;
return lhs.end < rhs.end;
}
bool operator > (TBEdge lhs, TBEdge rhs) {
return rhs < lhs;
}
bool operator <= (TBEdge lhs, TBEdge rhs) {
return !(rhs < lhs);
}
bool operator >= (TBEdge lhs, TBEdge rhs) {
return !(lhs < rhs);
}
bool operator == (TBEdge lhs, TBEdge rhs) {
return lhs.start == rhs.start && lhs.end == rhs.end;
}
bool operator != (TBEdge lhs, TBEdge rhs) {
return !(lhs == rhs);
}
/*
* Hash code function to make it possible to store arcs in a hash set/map.
*/
int hashCode(TBEdge e) {
return (hashCode(e.start) + kLargePrime * hashCode(e.end)) & kHashMask;
}
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